The Great War is a modification for Company of Heroes meant to bring the war two decades earlier. This mod focuses on the later years of the First World War. Currently the two teams will be the British Expeditionary Force against the German Empire, however with time the team will try and bring some more nations in, such as France and Austria-Hungary. This mod will focus or realism but keep the game balanced enough to make it enjoyable. Things to look for in the mod are the famous artillery strikes and the infamous gas attacks. Trenches will provide vital cover for infantry while tanks will roll over the battlefield and instil fear into the enemy troops.
Its a really fun mod, that has much to offer. Its depth even goes as far as nearly being hard to distinguish from a DLC. However it could use a option to deactivate in-game tanks, as they are a huge nuisance to the overall play ability if you want to have a play style that heralds to earlier 1914 as this would allow a more garden variety atmosphere. I endorse the mod overall though it still NEEDS tweaks.
As somebody that rarely sees anything World War I-related whilst still being a huge fan of World War I this mod fills a large, empty void that could not be filled with all of the World War II games currently floating around (However much I had enjoyed vanilla Company of Heroes pre-Third-party patch fuckup as well as a plethora of good World War II-centric games namely Red Orchestra 2 and Rising Storm.), and without there being another game or gamelike entity to fill this void until "The Somme" is released whenever it is released (Sadly, the massive "The Great War" mod for N:TW does not fill this void sufficiently enough. I have found this to be one of the smoother mods I have bothered with, and it was fairly free of bugs and incredibly well made and stable and nothing brought a bigger grin to my face than using the leichte-Feldhaubitze 16 to blow British emplacements to pieces, or using the Maschinengewehr Modell 1908/15 suppress Gordon's Highlanders as they screamed obscenities at one-another in a Canadian accent, eh?
The modeling and texturing is just amazing, as is the custom animations for things such as the Mark IV and A7V "Sturmpanzer". The idea to replace the Gordon's Highlanders skin's voice with a refreshing Canadian accent was wonderful and well-received.
After hours of play, I had only found one flaw; however this flaw almost seems too good to be true. Once the battle draws to an end, the A.I. will begin exclusively using whatever armor it has available, seeming to forget that it has infantry, mortars, anti-tank guns, et cetera. This mod is incredibly well-done, and almost deserves to be its own game.
To summarize, this is an astounding mod - one with few flaws, and immense amounts of enjoyment for the discerning World War I fan. With any luck, this mod will continue gaining popularity and will continue adding more and more wonderful features.
Pretty damn fun and more brutal than vannila COH. The Trench system is amazing and its great to play on a LAN with freinds. Easy install too. The tanks are amazing they managed to get multiple guns working on them properly which is cool. There's also melee combat where they pull out a melee weapon and whack someone with it. It uses a throwing animation for melee but meh points for trying and it might be hard to pit in more animations. It still looks convincing. They don't use their bayonets which is a shame. I like the no population cap mode too. Both nations are very defensive and I've had to rely on mass charges of infantry with lots of mortars and artillery to do anything which I suppose is how much of the WW2 combat worked.
Amazing mod and I can't wait for the French.