The Great War is a modification for Company of Heroes meant to bring the war two decades earlier. This mod focuses on the later years of the First World War. Currently the two teams will be the British Expeditionary Force against the German Empire, however with time the team will try and bring some more nations in, such as France and Austria-Hungary. This mod will focus or realism but keep the game balanced enough to make it enjoyable. Things to look for in the mod are the famous artillery strikes and the infamous gas attacks. Trenches will provide vital cover for infantry while tanks will roll over the battlefield and instil fear into the enemy troops.
A very professional, well designed and executed mod, The Great War 1918 provides a look at the "war to end all wars" while remaining a strategically challenging and competitive design. Total conversions are always impressive, but the execution of TGW is outstanding.
A truly amazing mod. I've played all of the major COH mods, from Eastern Front to Blitzkrieg but this might honestly be my favorite. What makes this mod stand out to such a degree is the way in which it takes the familiar platform of Company of Heroes and makes it new again with a fresh emphasis on large infantry formation tactics and artillery. The sound effects for the rifles and the pistols are very satisfying to listen to. The models and textures for the units are similarly impressive.
I do want to draw special attention to the greatest accomplishment of this mod: The ability to dig proper trenches. This feature was sorely lacking in the original game and it's good to see my dream for this game finally come true.
I am really impressed with this mod and sincerely hope it's developers continue to work on it. I'd love to see what they do with the American Expeditionary Force as well.
I've played a few mp games, one game was amazing, true trench warfare (the other player was a novice like me). However the other games either used too many mortars or just sent too many men in at once. Please, reduce the efficiency of the mortars (either by extending the reload time, the damage, or best, decrease the accuracy). Secondly, please increase the effectiveness of the trenches and increase the damage caused to soldiers out in the open. This I believe would not just make the game more enjoyable, it would also be more historically accurate.
Honestly the enemy spammed Tanks as the Brits and armored cars/canyons as the Germans. My allies were random and completely unhelpful for the most part, I refused to work with them when they behaved foolishly.
Despite all of this, I was impressed during my five hours of solid gameplay. The trenches worked, I wished the other sides used them just once but they worked. Artillery is annoying to face and powerful, so long as you know where the enemy is. Gas is hit or miss, but that's how it's meant to be. Tanks are slow but effective if used right. Squads are large and hard to upgrade.
The Brits are easy to resupply and have better tanks, but the Germans have better supports.
If France was added as it's planned to be and the AI gets smart enough to use actual infantry on both sides, rather then builders with machines; this mod would get a ten. I assume it will get there soon enough