The Great War is a modification for Company of Heroes meant to bring the war two decades earlier. This mod focuses on the later years of the First World War. Currently the two teams will be the British Expeditionary Force against the German Empire, however with time the team will try and bring some more nations in, such as France and Austria-Hungary. This mod will focus or realism but keep the game balanced enough to make it enjoyable. Things to look for in the mod are the famous artillery strikes and the infamous gas attacks. Trenches will provide vital cover for infantry while tanks will roll over the battlefield and instil fear into the enemy troops.

Report RSS French Army preview - part 1

A first preview at some of the units for our next upcomming faction: the WW1 French Army.

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Here's a first preview and description of some of the units in the French Army's tech tree. This list is in no way exhaustive. The French Army evolved into a complex organisation during WW1 with many specialised trades; since we design our factions on historical accuracy the French will have a rather large list of units. We'll need at least three parts to cover them all, by which time we'll be closer to announcing a release date.

Voltigeur squad
The first weeks of war saw French infantry rage forward with particular élan to emulate the notorious "furia francese" of old. However, the advent of modern warfare would prove to be a bloody reality check for past visions of glorious charges and a big wakeup call to military modernisation.
The need for tactical flexibility over the hazard-strewn trench battlefields, the increased spread of men made necessary by the threat of artillery and machineguns, and the introduction of rifle grenades and the Chauchat machine-rifle in every infantry company required a new tactical organisation. While every side experimented with squads of specialised grenadiers, by 1916 the French army was the first of all major belligerents to adopt the squad and platoon as their infantry's main tactical unit.

Grenadiers-voltigeurs

Instead of being considered a mass of bayonet-wielding riflemen, even the most basic infantrymen became seen as a specialist. The core of infantry squads were the "grenadiers-voltigeurs", a designation reflecting the new role of infantrymen as assault skirmishers trained to use grenades (a trade designation still used for modern French riflemen). The squad's fire support was provided by the fusiliers' Chauchat machine-rifle and the grenadier's V.B. rifle grenades
The terrifying losses suffered by the French army throughout the war, and specially by its infantry, meant that by 1918 it could hardly spare to waste its men. Units were made smaller, but more flexible and better armed. With little blood left to spare the French infantry has to make up with steel and firepower.

Saint-Chamond
Fast, well-armoured for its time and powerfully armed with a 75mm field gun, the Saint-Chamond tank had only one weakness: it could not be driven.
The small tracks and the big frontal overhang of the Saint-Chamond meant it was an inadequate machine to use in the conditions of trench warfare it had been designed for as it would easily get bogged down or stuck.

Saint-Chamond

Ironically the return to mobile warfare with the beginning of the German spring offensive in 1918 and the allied counter-attacks that followed meant the Saint-Chamond could be used on more auspicious flat ground where it could take advantage of its speed and powerful gun. By then these tanks were worn-out and obsolete in light of the introduction of the revolutionary Renault FT; however the drastic need for tanks meant every machine had to do its duty.

Trench moppers
The need to maintain momentum during an assault and to keep to the strict timeline of a creeping barrage for protection meant that assaulting units had little time for cleaning up operations. Time and time again soldiers in the first wave would find themselves shot at in the back by pockets of enemies that had been overlooked after overrunning a position.
Special mopping-up units were formed up to follow the assault wave with the sole mission of cleaning up the terrain of enemies. To clear shelters and dugouts they were armed with close combat weapons, grenades and flame devices such as the J1 incendiary can.

Nettoyeurs

The white brassard worn here indicate that these units are allowed to operate independently and avoid the meddling of overzealous officers.

Brandt pneumatic mortar
The onset of trench warfare saw the German Army utterly outclass its opponents when it came to trench artillery. At first the French Army had to make do with outdated Napoleonic era mortars picked out of museums and medieval-looking improvised catapults. However, spurred by the inadequacy of their equipment, it wasn't long before a host of different models of various calibres were introduced.

Brandt

The Brandt was a 60mm mortar first introduced in 1915, and then modified in 1916. It was light and easily transportable over rough terrain, and was widely issued to infantry companies. Its main advantage however was the lack of muzzle flash and noise when it fired, thanks to using pressurized gaz as propellant.

Peugeot armoured car
The Peugeot was one of the first standardised armoured car model used by the French army. It was actually two separate models: an "automitrailleuse" armed with a 8mm Hotchkiss machine gun, and an "autocannon" armed with a 37mm SA 18 gun. Though built on different chassis, they used the same open-topped armoured compartment and as such were virtually indistinguishable.
These were relatively underpowered vehicles, and it was planned to replace them with the improved White-Laffly by 1919. Furthermore, armoured cars proved to be of little use in trench warfare and instead they were relegated to patrolling the rear lines for most of the war.

Automitrailleuse Peugeot

The situation would change with the German Spring offensive of 1918. Armoured car groups of the cavalry suddenly found themselves fighting rear guard actions in open country and acting as mobile reinforcements on parts of the front threatening to break. With the allied counteroffensive after the 2nd Battle of the Marne they relentlessly pursued the retreating German armies.

Autocannon Peugeot

As for the old Peugeots, few of them survived to see the armistice. Though unused for most of the war and condemned by obsolescence, the great offensives of 1918 gave them a last opportunity to go out fighting.

Sapeurs-pionniers
Since Napoleonic times, French infantry regiments traditionally maintained a squad of pioneers tasked with building and maintenance; this allowed the infantry to lower their reliance on the engineers corps. In WW1 however the need to build and maintain extensive trench networks meant that these few men were insufficient to keep up with demand. The engineer companies could not spare the men, and as such infantry regiments expanded their own pioneers instead. By 1918 each battalion had a whole platoon of "sapeurs-pionniers" (so called to distinguish them from the "proper" sappers of the engineer companies).

Pionniers

58mm type 2 mortar
The "mortier de 58 mm type 2" was the main medium mortar in use in the French army in WW1. Its introduction during the war allowed the French to make up for their initial deficiency in trench artillery and to reach parity with the Imperial German Army in terms of short range indirect fire.
Unusually it was a type of spigot mortar, with bombs being only partially loaded in the canon by a tail tube. While the canon had a diameter of only 58mm, the standard ammunition were 75mm calibre bombs. This also allowed the use of a wide variety of shell types, including smoke and gas.

mortier de 58mm type 2


Models by The_Soldier, Cireva and don_Durandal
Textures by don_Durandal
Brandt mortar by tr3nch soldier
Special thanks to B-Dizl from the N:TW Great War mod for the Lebel rifle model


FAQ

Q: when will you release the French and Austro-Hungarians?
A: we will not give an ETA until we're close to release. We're a very small development team, and as such it's virtually impossible to keep a deadline.

Q: will you add such-or-such French unit?
A: the title of this preview says "part 1". Wait and see!

Q: why aren't the French wearing red trousers?
A: red trousers were the first piece of uniform to be abolished, being replaced on frontline service as early as October 1914 (months before the introduction of horizon blue). The mod takes place in 1918, long after that.

The TGW1918 development team.

Comments  (0 - 50 of 55)
DukeOfJudea
DukeOfJudea

Can you add Belgium as a reward faction like the highlanders and Portugal?

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don_durandal Author
don_durandal

No. The Belgians would be out of place using the French tech tree and commander trees. There are too many equipment, tactical and organisational differences to make this work credibly.

This is different from the Highlanders (who are part of the British army) and the Portuguese; although just an allied nation, the Portuguese Expeditionary Corps on the Western Front was entirely re-equipped, re-organised and trained like the British as they were an integral part of the BEF. Hence why adding them as alternative units in the BEF faction worked fine.
That was not the case with Belgium and France as they operated independently.

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DukeOfJudea
DukeOfJudea

And what about the African American soldiers that general Pershing "gave" to France? Or the Russian legion maybe?
Like this: Moddb.com

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AubeSangante
AubeSangante

Considering France already had is own Colonial troop.

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AubeSangante
AubeSangante

Lol what is wrong with your people ? I'm just saying instead of using those American (And i'm not saying they are colonial) they can be replaced by the far more numerale used tirailleur sénégalais (god bless them for they sacrifice). I assume you lot of downvoter are just ******* troll.

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danielmedina069
danielmedina069

Agree my man

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=UBf=hight_tower
=UBf=hight_tower

(Désolé je ne fais pas la traduction en anglais avec google)
Nous belges ont a agis indépendamment? Excusez-moi, mes vos propos ne tiennent pas la route. Je suis belge, et il y a des diffamations que je ne puis supporter. Est ce là notre seul crime d'avoir agit indépendamment ?

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don_durandal Author
don_durandal

J'ai bien peur que vous n'ayez rien compris à ce qui a été écris. Il ne s'agit nullement d'accusations ou de diffamations de quelque sorte que ce soit.

La question était de savoir si la modification inclura des unités alternatives Belges pour remplacer les françaises. J'ai répondu que non, car l'armée Belge était organisée, équipée et planifiait ses doctrines d'emplois de manière indépendante de l'armée française; par conséquent ses unités ne s'adapterait pas de manière convaincante (et historiquement fidèle) à la "tech tree" de cette faction.

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DukeOfJudea
DukeOfJudea

Holy ******* **** you write fast

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phunkracy
phunkracy

If you're doing Austro-Hungary, then will you make a Honved skin/subfaction? Also, it's a shame that CoH isn't very mod-friendly, because if you do Austro-Hungary then a natural consequence would be to add Italians and Russians. And then Serbs, Turks, Bulgarians, Romanians.... Shame there were no cavalry in CoH. It would make everything sooo much more interesting :(

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Dzierzan
Dzierzan

@phunkracy
And why do you think adding Austro-Hungary faction will be an excuse for adding next factions? It was said many times, TGW1918 mod will only have four factions, no more and Russia was out of combat in 1918 (Bolsheviks and their revolutions).

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phunkracy
phunkracy

Hey, mate, didn't you notice that it was all wishfull thinking? :)

Four factions? So Italians next. Or Americans.

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Dzierzan
Dzierzan

@phunkracy

It didn't sound like that for me. Anyway four factions mean BEF, German empire, France and Austria-Hungary, no more. I understand peoples' wishes, but for one man it's not possible.

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Lastshadow14666
Lastshadow14666

mate, it's CoH... not Total War series

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Kellerman60
Kellerman60

Very nice

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Gozac1198
Gozac1198

Amazing!!

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AubeSangante
AubeSangante

Amazing.

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DJ-Flets
DJ-Flets

They look great! :D

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KarlTheCommander
KarlTheCommander

I was just wondering if the American forces present in WW1 are to be showcased in this mod? , If not thats completely fine and keep up the good work :)

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willychong8921
willychong8921

Have French version of the game to be used for the French unit's audio?

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Dzierzan
Dzierzan

@willychong8921
Yes, as far as I know, they will use French voices.

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don_durandal Author
don_durandal

The mod will contain French voices in due time.
We'd be missing some proper voice tracks if we didn't combine the French version of the allied and commonwealth speech anyway. There's only so many versions of the rifleman voice we can work with.

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willychong8921
willychong8921

Awesome, I am totally speechless now!

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AlexG01
AlexG01

do you mean french of english with french accent?
a soldier'/tank talk is very important in coh, they use to tell you when they are under fire, when a bsrrage is incoming, of they are attacked by mortars/at guns, etc...
Ot would feel broken to have french speech, at least to who does not know french

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BrimM91
BrimM91

Great!

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SausageSpirit
SausageSpirit

I'm going to have to reinstall Company of Heroes for this

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xristos10
xristos10

Awesome work again

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Kriegtooth
Kriegtooth

Oh man that is beautiful :D I am glad to see such epic work!

Love the Saint Charmond! Ive laughed at that tank since I was 14 and got into military history XD

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[Серый]
[Серый]

Exactly, I have to vote for your mod. I will wait with impatience the next part of the news.

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Exe20
Exe20

oh my sweet jesus! i can´t wait!!

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Silvermarch
Silvermarch

This looks amazing. :O

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IamMysterion
IamMysterion

Awesome stuff dev team!

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NationalGuard
NationalGuard

In the future you could add the American Expeditionary Forces. Already I like how you implemented the French.

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CallOfDerp
CallOfDerp

I can't wait for the French in this mod, probably the only reason I keep CoH installed. Only thing that intrigues me is the 2 mortar types, is one emplaced and one mobile, or one is doctrinal?

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Cpt_Bocquier
Cpt_Bocquier

Guys, you're doing A VERY GOOD JOB. Just go on !

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billy53725
billy53725

look forward for French army, and hopefully decrease British power, because Britain is powered in some extents. When I use german, more than 5 group of germans equipped AT rifle have nothing can do to cheap British tanks. At least increased the cost of summoning tank like requiring fuel.

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GeneralCH
GeneralCH

British tanks are the least problem in the current version actually.
Do you upgrade your platoon leader?

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billy53725
billy53725

yes, the platoon leader is relatively tough soldier, but they cannot change much that german infantrymen are massacred by british armor. Also, the german mortar is kind of hard to use because of its heaviness which they cannot perform ideally and move quickly, so they are very unlikely to survive under attack from british infantry. Unable to retreat. I do not quite get that why developers limit the amouut of German MG squad in the battlefield, it is weak already. I am curious that the developers are german haters.

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Dzierzan
Dzierzan

@billy53725

Hmmmm... I don't know, but I find German AT rifles good enough to counter BEF armour. When I was playing PvsP games, I was mostly seeing Whippet and Mark V tanks, when Mark A was easy to counter, that yes - Mark V may be the problem. But remember they're late units, by that time you should have got at least one AT gun (these guns are really good against infantry too). So... somehow I cannot imagine "horde" of BEF tanks, unless you play vs. AI and playing vs. AI is not a good source for balance problems. Go to the forum if you have got more to talk.

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don_durandal Author
don_durandal

No, the Germans aren't that underpowered (nor do we "hate them", as you're insultingly insinuating). You just haven't learned to use all your units correctly yet. Also it's likely you didn't even try to play the BEF once, so your vision of the balance is further skewed.

- Use field guns against tanks (the 77cm Fk 96 n.A.). The AT rifles are not meant to be your primary tank killers. The field guns' shrapnel ability is only good vs infantry in the open; use the default attack against tanks.
- Keep your infantry squads around Platoon Leaders. The Platoon Leaders have a passive aura ability that boosts the defensive stats of infantry around them, making them tougher. You are not supposed to use officers on their own.
- The Minenwerfer (German mortar) has longer range. Use that to your advantage.
- Don't spam Stormtroopers and LMG squads. Your main combat unit will always be the humble Landsers, supported by Platoon Leaders.

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billy53725
billy53725

Is it possible to establish a bayonet change ability which allows a group of soldiers attack enemy with bayonet only when you order. BTW, weaken the british mortor team which is over powered.

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Dzierzan
Dzierzan

@billy53725

There's no animation for that and rather won't be.

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The-Duke-of-Pan
The-Duke-of-Pan

Are there going to be zouaves?

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kagerou01gata
kagerou01gata

really cool!I'm waiting for update.

I made Japanese translated files.If you can use it.
U111u.info

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