The Great War is a modification for Company of Heroes meant to bring the war two decades earlier. This mod focuses on the later years of the First World War. Currently the two teams will be the British Expeditionary Force against the German Empire, however with time the team will try and bring some more nations in, such as France and Austria-Hungary. This mod will focus or realism but keep the game balanced enough to make it enjoyable. Things to look for in the mod are the famous artillery strikes and the infamous gas attacks. Trenches will provide vital cover for infantry while tanks will roll over the battlefield and instil fear into the enemy troops.

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Media RSS Feed Report media TGW1918 - all German vehicles and crewed weapons (view original)
TGW1918 - all German vehicles and crewed weapons
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Kriegtooth Dec 17 2014, 10:31am says:

They sure are nice :D

+3 votes     reply to comment
AirborneSn1p3r Dec 17 2014, 10:52am says:

sweet april will be a good time :)

+2 votes     reply to comment
don_durandal Author
don_durandal Dec 17 2014, 4:41pm replied:

You mean "was". It was already released.

+5 votes   reply to comment
willychong8921 Dec 17 2014, 11:14am says:

Toys, Toys Everywhere!

+2 votes     reply to comment
roman9441 Dec 17 2014, 11:37am says:

woo hoo nice i love this mod

+2 votes     reply to comment
VC24 Dec 18 2014, 3:14am says:

Just out of curiosity, how much time do you guys spend on the average model?

+1 vote     reply to comment
don_durandal Author
don_durandal Dec 19 2014, 8:28am replied:

Depends. It can be anywhere from an hour for a grenade to several days for a complex model like an artillery piece (and I mean full days, not just evenings after work).

Size doesn't really matter; it's more about complexity. The A7V for instance took relatively little time since it's mostly a box (though animating and setting it up in the editor was a pain due to the side MGs all needing their own animations and states). Any artillery piece on the other hand tends to be complex to make, with lots of parts that need to be modelled, UV mapped and textured.

The model that has taken the most time so far is the French Peugeot, since the autocannon's crew had to be animated from scratch.

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AlexG01 Jan 29 2015, 2:49pm replied:

'Animated from scratch?
i never thought scratch would do this much, i use this app at school lol

+1 vote     reply to comment
don_durandal Author
don_durandal Jan 30 2015, 11:15am replied:

To "do something from scratch" is a common English-language expression which means "doing something from the beginning, without a previous base to work on".
It has nothing to do with the programming language.

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AlexG01 Jan 29 2015, 2:42pm says:

Just a question- The beutepanzer( both female and male) used german or brithish weaponry?

Its just because i just realized how much logistical problems would the germans have...

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don_durandal Author
don_durandal Jan 30 2015, 11:22am replied:

The 6-pounders of the male tanks were replaced with 57mm Maxim-Nordfeldt guns. The Lewis guns were adapted to use German ammunition.

+2 votes   reply to comment
AlexG01 Feb 1 2015, 2:59pm replied:

So the damage stats are also modified in-game?

+1 vote     reply to comment
don_durandal Author
don_durandal Feb 2 2015, 7:00am replied:

No. A 57mm gun is the same calibre as a 6 pounder, and machine gun damage is the same no matter the ammunition. Adding different stats would be ludicrously pointless. The less weapons I have in the mod, the easier it is to balance and tweak stats.

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Guest Jun 16 2015, 11:46am says:

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don_durandal Author
don_durandal Jun 27 2015, 4:20pm replied:

The MG08 is only in strongpoints. The mobile MG for the Germans is the 08/15, as was historically the case by 1918.

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Showing off all the vehicle and crewed weapon models of the Imperial German Army faction in The Great War 1918 modification for Company of Heroes.

Fahrpanzer and Fokker D.VII modelled and skinned by Krätzer. It is used with the authorisation (and blessings!) from our inside1918 partners of the BF1918 mod.
Minenwerfer modelled and skinned by Cireva.
Other models by Rataconfusca.
The E-V/4 was skinned by Chopin; all other textures by don_Durandal.

These models are all ingame as of version 1.2 of the mod, released in April 2014.

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Dec 17th, 2014
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