The Great Class Dash is a single-player modification for Team Fortress 2 that transforms the game into a side-scrolling platformer. Players will have the chance to play four challenging levels. Additionally, the levels are filled with class-specific obstacles, meaning all nine classes will need to be used to beat the game.

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Hey Everyone! The first public build of the mod has been released! I've also uploaded a trailer showing some of the gameplay, so be sure to check that out.


As I said in the last post, this game is a simple platformer that is meant to test your reflexes. You start out with control of only one class, but more become available as you play.

I had a ton of fantastic ideas for the mod, and got even better ones from the community as I was building it. Unfortunately, I don't know any coding, and that restricted me to building it entirely with in-game scripting. Please keep that in mind when you play, and hopefully it will keep you entertained until the finish!


And feel free to contact me if you have any feedback or comments!

Thanks!

First Bit of News

First Bit of News

News 7 comments

A quick welcome for everyone, and some old information.

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A Year in Review - Quarter One

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January through March Mod and Indie Game 2010 Releases.

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ModDB Video Spotlight - March 2010

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A slow month of releases in March, but the quality is right up there. So why not check out what you might have missed in the March?

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The Great Class Dash

The Great Class Dash

Full Version 28 comments

This is the first public release of The Great Class Dash. The mod turns Team Fortress into a platformer similar to the flash game Canabalt. The first...

Post comment Comments  (20 - 30 of 64)
Eblup
Eblup

I just nocliped around and ran around. It was fun. I think you should also make more types of this. Like instead of changing class to get but have and adventure thing or an indiana jones thing. or have a version of the last stage where you are only a soldier destroy'n walls and stuff. or maybe even just a rebind for A left D right S rotate class down. w rotate class up. and space jump and ctrl crouch and enter attack? It was fun but some parts seemed lame.

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saivert
saivert

something is wrong with the public beta. the scout only moves forward and I can't make him stop move or even access the main menu. seems like all keys are unbound except the mouse button 1 to fire and space to jump.

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Billlyy
Billlyy

Um is ment to do that. It wouldnt be intense at all.

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Cyberpresident_CORE
Cyberpresident_CORE

Every single class is supposed to mowe forward permanently.

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Cyberpresident_CORE
Cyberpresident_CORE

Will you make a editor for us , i really wana make my own level for this game. :D

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Steaky Creator
Steaky

Hey Frohman,

Unfortunately, no, I can't make an editor. The best I can offer is if you know how to use hammer, then you can decompile the maps and make your own stages from there. Most of the entities needed to make it work are in their own separate area, but you'll definitely need to be familiar with entities and the IO system to make it work.

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Cyberpresident_CORE
Cyberpresident_CORE

Oh , with editor i mean prefabs to Hammer , i think it would work when making a prefab like spawn , playerroom , and such , i will try to post some pics of the lvl i wanted to make on my profile.

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ghostings
ghostings

Is it like Mario? I would dl if there is going to be more than jumping over holes and pits.

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W!nt3r
W!nt3r

Great idea, great work, great mod.

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hakamutsi
hakamutsi

nice ;)

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