DEVELOPMENT ON THIS MOD HAS STOPPED



If you would like further detail on the matter, you can do the following:


PLEASE NOTE




Although we may have stopped developing The Forgotten, we have not left the modding community and we most definitely have not stopped modding. In fact, right this very moment we are working on a new Half Life 2 project, which will be announced to the public in the near future.

If you would like to get more details and stay updated, simply visit Blackout Studios and select Track This Group.

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The Ravager Prisoner - Model Sheet Heckler & Koch USC
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3 comments by Setis on Apr 19th, 2009


Hey folks,

we at Blackout Studios wanted to let you guys know what has been going on behind our locked doors. We're still working on various design documents, re-fining some of our earlier work, rewriting stories, rewriting characters, rewriting features, doing tests on new features, etc. One feature we're specifically excited about is the dynamic day/night transitional feature for the Source engine. Yes, you read right.

We're currently hard at work programming and testing the feature so it will work the way we have always intended it to work. So far things are looking quite promising and we are hoping to release a video showcasing the feature in action after the next few tests. Fingers crossed it'll be sooner than expected.

On other news, we thought we should show you a little bit of a Ravager - Concept by OldYogurtconcept we had created for one of our projects, we're not telling you which one though ;). In any case, this little fella to our right is called the Ravager. It was lovingly created by OldYogurt. However, love or kindness is that last thing that would cross this beast's mind. Driven by nothing but the instict to hunt and kill, Ravagers have become somewhat of a myth as those that are unlucky enough to meet one of them, don't tend to live to tell the tale. This short excerpt from the respective project should give you an idea of the Ravager's feared capabilities.

Blackout.Studios wrote:It slowly turned its head back towards the civilian and retracted its arm, bringing the man closer to the impressive jaw line. Almost as if it was sensing the fear of the human, it widened its jaw slightly and grinned, always keeping a watchful eye on its prey. Before the man could even begin to come to terms with his impending doom, the Ravager suddenly ripped open its jaw and covered the man’s face. A short, muffled squeal erupted from the Ravager’s latest victim. With a sickening crack of bones, half of the man’s head was gone. Another life extinguished; another step closer to annihilating the human race. Having lost interest in the corpse, the Ravager let the body slump to the floor like a sack of stones and turned its head towards the west again. It knew it had easy pickings a few miles ahead. It could smell the fresh blood; it sensed the wound was still open and bleeding. Its only concern was that its next victim was already dead by the time it got there. Where was the fun in that? Without wasting another moments thought on it, the Ravager got down on all fours and headed off.

We hope you enjoyed this small insight into what's been going on behind the scenes at Blackout Studios . If you want to know more, and stay updated, why don't you Track This Group?

Until next time,

The Blackout Studios Team

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Wallpaper #1 - - The Forgotten

Wallpaper #1 - - The Forgotten

Apr 1, 2008 Wallpapers 0 comments

Wallpaper for The Forgotten made by our former concept artist, Kellie.

Wallpaper #2 - - The Forgotten

Wallpaper #2 - - The Forgotten

Apr 1, 2008 Wallpapers 0 comments

Wallpaper for The Forgotten made by our former concept artist, Kellie.

Post comment Comments  (40 - 50 of 100)
b0mbaclat
b0mbaclat Apr 3 2008, 3:15pm says:

hm
the other mod like this call 'kill em all' looks better simply becuase it has multiplayer.
I dont think this does av multiplayas correc me if mi wrong.

+1 vote     reply to comment
Setis Creator
Setis Apr 3 2008, 4:21pm replied:

there will be a multiplayer aspect, however at first we will focus on the singleplayer, in order to develop factors such as the in-depth storyline, character surroundings, balanced features, atmosphere, etc. The multiplayer aspect will be fairly similar to the overall singleplayer approach, however it will still be unique in it's own way.

+1 vote   reply to comment
BrokenTripod
BrokenTripod Apr 2 2008, 7:31pm says:

Er, is your website down, or is it just linked incorrectly? It's currently redirecting me to a hosting website.

+1 vote     reply to comment
Setis Creator
Setis Apr 2 2008, 10:09pm replied:

We are currently working on a new website, all the reasons and details behind that will be revealed in the next news-release installment :)

+1 vote   reply to comment
sargentangel
sargentangel Apr 2 2008, 2:46pm says:

so durining the day you can explore? and get suplies o can u drive veichles?? srry im exitcied

+2 votes     reply to comment
Setis Creator
Setis Apr 2 2008, 10:08pm replied:

during the day you will be able to explore, drive vehicles and unfold more of the story. However you will also be facing some..well, I guess "special" enemies. They won't only be mutations though, but I won't say any more on them, otherwise we might spoil things for you guys :P.

+1 vote   reply to comment
sathanas
sathanas Apr 1 2008, 3:41pm says:

Asbestos? Seriously? Did someone attack Wilcester with a giant block of roof insulation? :P

+1 vote     reply to comment
Otreum
Otreum Apr 2 2008, 4:56pm replied:

Certainly better than a story that says "a mysterious infection broke out and the world was contaminated" personally, I was impressed by reading the story, I wasn't expecting anything original, but this is good and it still maintains a do-able scenario of being in an enclosed (quarintined) city.

+1 vote     reply to comment
Setis Creator
Setis Apr 1 2008, 4:33pm replied:

hehe nice thought, but it'll all become clear through out the episodes :D

+1 vote   reply to comment
D3@DM4N
D3@DM4N Feb 15 2008, 8:08pm says:

Whoa this looks like an old mod, are you guys tuely committed and are going to release this mod? i was very dissappointed with the last several cool sounding mods that crashed.

+1 vote     reply to comment
Setis Creator
Setis Feb 16 2008, 4:50am replied:

Hey, first of all thanks for showing your interest - thats priceless to us developers! The more fans and watchers we can get, the more motivated the team will be to work hard and efficiently for the community! And to answer your question, yes, we are dedicated and committed to the mod. Although we may not be able to say what will happen in the future, we definitely are aiming to release this game. It might take longer than we want, but we will definitely release this game. :)

+1 vote   reply to comment
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