The second Sino-Japanese war is a part of WWII, but for quite a long time, the most fierce Asian battlefield was forgotten……

Because of the war and widespread disease and famine, China suffered 35 million casualties, 20 million of which died. The war in East Front lasted for 4 years, in Europe 6 years, in China, 8 years since Marco Polo Bridge Incident and the war fully broke out in Mid-1937, but in fact, Chinese never gave up resistance for 14 years, after Mukden Incident in 1931……

We cherishes the memory of the martyrs, and we will never forget the foreign friends who helped us to win the liberation, no matter they're American, Russian, or German……

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Blog RSS Feed Report abuse Latest News: Far East Beta released

8 comments by tiger205. on Aug 28th, 2013

The Far East mod create no new faction, just replace Allies with NRA (National Revolutionary Army) , and replace Axis with IJA (Imperial Japanese Army). But the units, equipments, and doctrines are totally changed. Under the premise of trying to keep a neutral view and balancing, we want to show and get more attention about our nation's effort in the war.

·tiger 205. & usrosystem - Founder, Coding
·tiger 205. & chopin - Model, Skin & Animation
·amos187 - AI codeing
·junuam1 - Maps
·saukopf - Text editing
·all the other team members who have no english nicknames from

And special thanks to so kind 1C who let us use their models and texture in Men of War! Men of War series are also wonderful games!

Currently, the Far East is still in Beta testing, we are aware that there are still lots of bugs and problems such as models, AI, and so on, many elements are still WIP, but we will keep on our working on this mod, on this sacred war.

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Far East Beta

Far East Beta

Aug 28, 2013 Full Version 95 comments

Beta version of Far East Mod. We have tested it on steam version and it runs Ok. We are not sure if it can also compatible for the other version.

Post comment Comments  (60 - 70 of 461)
AAMC4 Nov 6 2013, 4:54pm says:

guys Really Great mod... congratulation..!! I give you 9 and not 10 because you have a little balance problem specially with chinese army (over power)... The japanese had more power than china, remember that japan took china....

you make great models... all vehicles tanks and soldiers are amazing....

I have 3 suggestions:

would be nice if you can implement the real damage system on this game..

give all tanks more accuracy and effectiveness...(it is annoying when you need make 20 shots to destroy a MG emplacement)

would be great if you delete the automatic artillery support (it is really annoying) I think the artillery support need to be used only under your order with a little munition cost....

+3 votes     reply to comment
CommisarHark Nov 6 2013, 6:44pm replied:

What if you split the difference? Keep the free fire, but add a hold fire command and a barrage ability? Make it more like a mortar, since some of us like the free fire.

+1 vote     reply to comment
AAMC4 Nov 7 2013, 7:31am replied:

let me explain you why you need put a manual artillery fire with munition cost....

the artillery can destroy and damage tanks without mention that is powerful ...

you can destroy anything with this artillery and including suffer friendly fire because the enemy can be close to your tank and your artillery continue shooting causing damage or destroying your own tank or including your own soldiers....

other thing is you can positioned a sniper with camo (undetectable) near the enemy base and use the free artillery to destroy the enemy HQ....

that is why the artillery should have manual fire, munitio cost and reload time....

+2 votes     reply to comment
CommisarHark Nov 6 2013, 4:46am says:

My only problem is the usual crashes while playing as IJA, though I see it when fighting them as well. Also the audio that plays at the title screen is a bit loud and annoying with the yelling. I like the game play style, sort of a WW1/WW2 hybrid and the auto-firing artillery is great. My two suggestions are 1. lose the cavalry and melee units because they're kind of silly. 2. Give both sides access to medical supplies. Also I was wondering is this cheatmod compatible because I saw something called a sea cheatmod in the archive folder and I'm wondering what that is.

+1 vote     reply to comment
jp_pure_energy Nov 4 2013, 4:11am says:

If ever the audios/maps and balances were not to be fixed immediately.
I suggest that the game be allowed to accommodate unlimited units, especially the tanks, for both factions. I don't think that limiting the units would be a solution for balancing, but it only hampers the will of the player to create as many units as he can. I believe that the cost of each tanks would be a suitable balance enough. (not included are units brought about by doctrines)

BTW I appreciate the game so much, I have been an avid fan of the war in China (chong guo)and the pacific more than the European and African front.HEN HAO!XIE XIE!

+1 vote     reply to comment
AaAndi Oct 31 2013, 2:48am says:

i like the concept, found some issues, but at least still fun for me, hopely you can do the voicepack for both of them on the further update, keep it up...

+1 vote     reply to comment
Obeserabbit Oct 24 2013, 7:36am says:

Nice to see this project in beta.

Not many people know about this conflict, I didn't even know about it that much. I learned a few things.

China really had to endure hardship. Saying so the mod doesn't go political which I like.

The beta crashes often when playing as Japanese.

+1 vote     reply to comment
machiano Oct 18 2013, 5:56am says:

it's not balance. China is too stronger to win japan and Japan is too weak.I hope the next patch fixed it.

0 votes     reply to comment
vamisk Oct 25 2013, 1:19pm replied:

Try using the Kwantung Army units as shock troops when playing as Japan. They are very good at killing infantry. half of them have machineguns and they can use grenades.

0 votes     reply to comment
Griffster26 Oct 14 2013, 8:15am says:
china must really hate japan
alt: japan field tests it's invisible force field

+1 vote     reply to comment
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Release Date
Released Aug 29, 2013
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Highest Rated (5 agree) 10/10

All-in-all, this mod is VERY well done. The animations are very nice, the new features such as Melee combat and Artillery-towing are welcomed additions. The Imperial Japanese Army is well-done in the mod, and are very enjoyable to use using most-any Doctrine. The Doctrines are also very well-done, giving new units to each Nation from each Doctrine, whether it be a M4 Sherman for the NRA or a Type 89 I-Go~otsu for the Japanese. The weapons are all well-done as well, especially the Kijiro Nambu Type…

Aug 29 2013, 12:20am by Taii_Owl

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