The second Sino-Japanese war is a part of WWII, but for quite a long time, the most fierce Asian battlefield was forgotten……

Because of the war and widespread disease and famine, China suffered 35 million casualties, 20 million of which died. The war in East Front lasted for 4 years, in Europe 6 years, in China, 8 years since Marco Polo Bridge Incident and the war fully broke out in Mid-1937, but in fact, Chinese never gave up resistance for 14 years, after Mukden Incident in 1931……

We cherishes the memory of the martyrs, and we will never forget the foreign friends who helped us to win the liberation, no matter they're American, Russian, or German……

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Blog RSS Feed Report abuse Latest News: Far East Beta released

9 comments by tiger205. on Aug 28th, 2013

The Far East mod create no new faction, just replace Allies with NRA (National Revolutionary Army) , and replace Axis with IJA (Imperial Japanese Army). But the units, equipments, and doctrines are totally changed. Under the premise of trying to keep a neutral view and balancing, we want to show and get more attention about our nation's effort in the war.

·tiger 205. & usrosystem - Founder, Coding
·tiger 205. & chopin - Model, Skin & Animation
·amos187 - AI codeing
·junuam1 - Maps
·all the other team members who have no english nicknames from

And special thanks to so kind 1C who let us use their models and texture in Men of War! Men of War series are also wonderful games!

Currently, the Far East is still in Beta testing, we are aware that there are still lots of bugs and problems such as models, AI, and so on, many elements are still WIP, but we will keep on our working on this mod, on this sacred war.

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Far East Beta

Far East Beta

Aug 28, 2013 Full Version 100 comments

Beta version of Far East Mod. We have tested it on steam version and it runs Ok. We are not sure if it can also compatible for the other version.

Post comment Comments  (60 - 70 of 511)
SSDasReich44 Jul 12 2014, 7:13am says:

Actually I cannot use the Game Rules and Options at all. Can you fix this?

+1 vote     reply to comment
SSDasReich44 Jul 12 2014, 6:25am says:

Hey for some reason I can't change the skirm objective to annihilation, it's just stuck on victory point.

+1 vote     reply to comment
aleksa132 Jul 8 2014, 7:53am says:

Can i play this on coh or i need oposing fronts?

+1 vote     reply to comment
Guest Jul 12 2014, 6:22am replied:

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electroemp May 31 2014, 1:56pm says:

Any news?

+2 votes     reply to comment
thegreen1990 May 18 2014, 2:26pm says:

plz make it that the factions r added and not replaced cause then i can do us vs jap even if its unbalanced

+1 vote     reply to comment
Guest May 18 2014, 2:24pm says:

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Alma123 May 14 2014, 9:06am says:

This mod is simply awsome

+1 vote     reply to comment
BunkerW0808 Apr 26 2014, 10:57am says:

does the beta have a new damage system??

+1 vote     reply to comment
BunkerW0808 Jun 9 2014, 1:57pm replied:

please answer if it has vanilla of bk dmg system!

+1 vote     reply to comment
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Release Date
Released Aug 29, 2013
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71 votes submitted.

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Highest Rated (5 agree) 10/10

All-in-all, this mod is VERY well done. The animations are very nice, the new features such as Melee combat and Artillery-towing are welcomed additions. The Imperial Japanese Army is well-done in the mod, and are very enjoyable to use using most-any Doctrine. The Doctrines are also very well-done, giving new units to each Nation from each Doctrine, whether it be a M4 Sherman for the NRA or a Type 89 I-Go~otsu for the Japanese. The weapons are all well-done as well, especially the Kijiro Nambu Type…

Aug 29 2013, 12:20am by Taii_Owl

Real Time Strategy
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