The Event in Village an single-player modification for Half-Life 2: Episode Two. The protagonist is waited by fascinating adventures in winter village. In modification, except a standard content, own models, textures, voice and music are used.

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The Event in Village

The Event in Village

May 28, 2009 Full Version 10 comments

This archive is included the final version of modification with fixes and additions. The text file with the instruction on installation and other information...

Post comment Comments  (30 - 40 of 74)
migmax Oct 2 2009, 2:22pm says:

Haha nice a vortigrant with boots, funny :D

+3 votes     reply to comment
Pl@zmer Creator
Pl@zmer Oct 4 2009, 7:14am replied:

Paul_s, originalmode, Serenity622, migmax

Big thanks for answers!

+2 votes   reply to comment
Serenity6Two2 Sep 23 2009, 11:24pm says:

Beautiful mod, thanks for making it :)

+4 votes     reply to comment
golf888 Sep 19 2009, 10:10am says:

I've finished the game. nice work.

+3 votes     reply to comment
Paul_s Jul 17 2009, 5:48am says:

Very nice mod! I had no trouble finding anything like some of the other people. I also liked the Russian.

+3 votes     reply to comment
Mr.Walrus Jul 10 2009, 5:28pm says:

DIS IST RUSSIA! DA! Nice mod, yet its a bit hard to understand the street names in Russian. But it's very much standard-looking... Dosen't look like it comes from the HL2 world at all. Personally I think it should've been a villige up in the mountains, and not have the Combine or anything. And the zombies could just be a mountain legend that was real. Lol I thought it was good, yet I also think that it dosen't quite fit. And it's only one map.

+2 votes     reply to comment
Pl@zmer Creator
Pl@zmer Jul 11 2009, 10:41am replied:

I did one this mod, I cannot create model of new characters. Therefore I have been compelled to connect a plot with rebels.
Allow to take an interest - you have put what estimation to mod?

+1 vote   reply to comment
EricFong Jul 4 2009, 6:48am buried:


Is it for pc or xb360?

-8 votes     reply to comment
Anderan Oct 5 2009, 8:02pm replied:


0 votes     reply to comment
Pl@zmer Creator
Pl@zmer Jul 4 2009, 10:08pm replied:

For PC

+2 votes   reply to comment
brisk187 Jul 2 2009, 11:09pm says:

This was quite an enjoyable mod, with a great atmosphere and entertaining gameplay.
However, I think it might have been more appealing if the player was informed of where the objects are in a more obvious way. (maybe a map overlay on the screen?)
Also, the explosives needed to clear the tree did not in fact look like explosives. I found the key to your little easter egg before I found them :D.
Keeping those in mind, I encourage you to make more awesome sourcemods.

+1 vote     reply to comment
Pl@zmer Creator
Pl@zmer Jul 4 2009, 10:16pm replied:

Thanks you for the answer too.
I think that it is enough these helps to find the necessary subject.
As to a tree, the box with explosive of the small size, is simply not enough of it, that the tree has broken on pieces.

+1 vote   reply to comment
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Released May 27, 2009
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