The End of Days is realistic mod for c&c Generals-Zero hour. It adds Russian faction with unique tech system allows to player to chose Tactical-Ballistic or Air force or Tank weapon system during game progress. A lot of new units upgrades and special powers.

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RSS feed Report content Redone Russian Arifield (view original)
Redone Russian Arifield
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Alexei_Stukov Author
Alexei_Stukov

The new version will be released when the last building is redone, update by update. Be patient ;)

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TonyNguyen2710
TonyNguyen2710

nice!

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SveaRikeSoldier
SveaRikeSoldier

If I were forced to show the word beuty, I'd show this picture.

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Guest
Guest

waow this is great^^

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Tovarich
Tovarich

simply fantastic!!!

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Deuce_Savage
Deuce_Savage

I see radar atop of building, does it work? Great idea & great job!

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Alexei_Stukov Author
Alexei_Stukov

The radar is just for design, but it's not bad idea to detect units in small area, will think about it...

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Ilves
Ilves

it's not often when you see a nicely designed building in mods. Good work

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Alexei_Stukov Author
Alexei_Stukov

I hope next buildings to be as good as this one... Thanks to all

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max666
max666

Very good quality... Maybe you should make your own game?

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Alexei_Stukov Author
Alexei_Stukov

If there was programers who can help and more people, why not :P

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Keksz
Keksz

maybe you can add some take off and landing tire marks where the aircrafts start and land?
looks pretty clean

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Alexei_Stukov Author
Alexei_Stukov

I was thinking to do that but forgot, thx for remember me :)

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Alcapwner
Alcapwner

that is the best looking airport I've ever seen

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Spetsnaz_Reaper
Spetsnaz_Reaper

Are the bits at the end of the airfield a take off ramp like the one found on the Admiral Kuznetsov carrier?

Cdn2.shipspotting.com

Beautiful airfield BTW! You make me proud!

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WolfireX
WolfireX

awesomee !

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x.tung17
x.tung17

Can you make AI more intelligent?

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Alexei_Stukov Author
Alexei_Stukov

You will see in next version :)

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LUK.DAN
LUK.DAN

better AI thank you

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george-g2
george-g2

This airfield looks as good as it could be, contemporary war style:)
Alexei, would you mind to reduce the size of Russian gas refineries? They usually take a lot of space.

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Alexei_Stukov Author
Alexei_Stukov

I will :)

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LUK.DAN
LUK.DAN

SOME UPGRADES FOR GAS RAFINERIES WILL BE GOOD, FOR EXAMPPLE- FIRST BUILD ONLY COAL RAFINERIES- GREY AND BLACK SMOKE- UPGRADE GAS RAF. - WHITE SMOKE- ADD MEANING upgrade

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wolfram_tungsten
wolfram_tungsten

wow alexei, this one is really impressive. also will the next version contain GLA, russia, USA? also will the navy be on the next release? i also agree with george-g2, cuz some of the buildings really take a huge amount of space and you cant play that well on small maps because they are really huge.

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Alexei_Stukov Author
Alexei_Stukov

I'll try to reduce some buildings, no navy in next version...

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LUK.DAN
LUK.DAN

I must say that I dont like this new style buldings. It started just this airport. New design leads to modern trends and just real bad appearance. Old airport seemed much more real. Had a long runway and was not fussy effects and the like.
The larger area is occupied by buildings and landing area looks cramped. It's starting to resemble RED ALERT DESIGN.
I liked the old buildingS, you would not have to change the style.

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LUK.DAN
LUK.DAN

CONTRAST large buildings and small RUNAWAY AND OTHER AREAS look weird ..

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LUK.DAN
LUK.DAN

I shrunk the size of building models for airport staff and other airport facilities, including reservoirs of fuel to optically increased everything else.
Hangars have a reasonable size, but I increased their size. I extended runway and the runway would reduce lobby. I removed a lot of unnecessary guidelines.

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LUK.DAN
LUK.DAN

and begins to resemble the American airport, it's not ok

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LUK.DAN
LUK.DAN

What are the rectangles at the end of the runway. I hope it's not ski jumps. Change the size of buildings.

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Alexei_Stukov Author
Alexei_Stukov

Look this is the new building design, like it or not this will be!!!

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Keksz
Keksz

although he kind of has a point there...

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Alexei_Stukov Author
Alexei_Stukov

New airfield is shorter than old one cause it was too large. Many players complained about that. I know it must have 4 times longer runways but, imagine how it will look like in the game. US airfield runways are really short too - remember? We are limited by the maps and game balance...

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LUK.DAN
LUK.DAN

it is true and the small pens for fighters. So where will the bombers.

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LUK.DAN
LUK.DAN

OLD AIRPORT
Everything is good-sized area airports, large hangars already shown us that there can be perfectly stored bombers, small buildings for frontline staff on the other hand give a sense of the vastness and the size of the airport, this effect is involved coastline runway and the SMALL runway lobby. Important are also easy and simple guide lines on the track, which are small and mostly near the center of the area. It is nice that are neither too showy and are mainly functions. The whole building is very nice, because it is not pretentious.

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LUK.DAN
LUK.DAN

New AIRPORT
I'm not saying it's completely wrong, just saying that the new airport is not better than the old airport, it's the opposite.
I think you do a much longer runway will delete ski jumps, it could be only OK. Still do not understand where the storage TU-22M3 Backfire

MAYBE NOT DO THOSE DOGS boxes. Your new hangars are indeed beautifully high and far between, which is very useful when playing, but have a small area of ​​the area. A feels more like boxes for helicopters on ships. Sukhoi fighters are really huge machines and do not know if they liked in such a small space.

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LUK.DAN
LUK.DAN

center divider runway would erase, reduces the runway. The guide bars on the runway would have done more. Runway will cause greater

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LUK.DAN
LUK.DAN

On the new airport missing
angular foundations of the building floor around the buildings.

Moddb.com

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Shadow_Micha
Shadow_Micha

Does this airfield produce heli too, since i saw small heli landing on it?

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Alexei_Stukov Author
Alexei_Stukov

Yes helis too ;)

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