Year 2552. The Earth is no longer habitable since year 2401 due to the atmosphere collapse and temperature rise in planet Earth. Human race has been forced to live in the different colonized planets into the Solar System. This was called "The Second Exodus". After the "Enceladus Atmosphere Implementation Program" (EAIP) succeeded in year 2295, Saturn's moon ENCELADUS turned into the most important human colony into the Solar System altogether with Titan's. Even though the extreme cold conditions are still uncontrollable in a 40% of Enceladus, there's liquid water produced during the EAIP in a almost a 35% of its surface, enabling the proper ecosystem for human being subsistence and many other life forms... Due to its perfect gravity conditions (very similar to the Earth's) after the EAIP, ENCELADUS colony became a planet of interest to Aperture Laboratories to develop its more ambitious testing program, The Enceladus Initiative.

Report abuse The Second Exodus Chapter DEMO
Filename
The_Second_Exodus_2.3.4.zip
Type
Demo
Uploader
josepezdj
Date
Sep 4th, 2012
Size
29.87mb (31,320,154 bytes)
Downloads
640 (1 today)
Embed Button
Mirrors
Download now
Description

Year 2552. The Earth is no longer habitable since year 2401 due to the its atmosphere collapse and temperature rise in planet Earth. Human race has been forced to live in the different colonized planets into the Solar System. This was called "The Second Exodus"... MORE INFO:


Welcome test subjects! The Enceladus Initiative welcomes you all! Ready to play some?? Let's do it! :D

This map is the map I submitted to the Super Mapping Contest at TWP. I didn't ever link the map here due to the fact that it was kind of a Total Disaster (hehe). The short time to develop a map from scratch led me to not test it properly and polish it as I would like to. It's 1 month since the end of the contest and I've been working on the map until I'm satisfied with the result... and so I hope you are too :D

My intention was to take the chance the contest afforded me to arrange something new, but at the same time, something I could use later on in the mod. As I planned to create an opposite atmosphere to the warm and sandy looking chambers I've been showing here in the mod's website, I thought the contest was the perfect opportunity to start doing so, and the result is this map.

It's a MEDIUM-HARD difficulty fling-based map along 3 main chambers. No glitches, ninja movements or crazy things are involved, seriously! Only logic is required and a certain ability to control flinging, that's all.

I've added an easter egg too for those who wants more challenge :wink: It's not so difficult but it's funny to reach! Try!

------------------------------
Special thanks to:

- Greykarel: Grey, man, you're incredible, thanks for your help playing it again and again and with the skybox technical improvements... I owe you one!
- Markiu: Marc, thanks my friend for test this map in each version and for finding all those ninja movements for breaking the map that only you are capable of :thumbup: ... And also for suggesting/inspiring the easter egg!
- Zivi7: Chris, thank you so much for testing it all the times and let me know your detailed comments on issues and annoyances!

You're awesome guys!! There's an overlay for each of you hidden in the map... go find them and take a picture!

- Vanessa, my graphic designer and friend. Artwork, signage and skybox colour correction by her... you are the best! don't leave me ever!

- Neco: Necati, I have missed you all this time my friend!

And finally, thanks a ton to Thinkingwithportals.com, I wouldn't known what I know about mapping now without the community, thanks from the bottom of my heart!

------------------------------
CREDITS:
- Portal's Light rail platforms by Skotty (thanks for that man, awesome stuff as all you make!)
- Original Skybox by Komaock
- Original design of the light supports by my dear friend Neco.

VIDEO SOLUTION TO THE "NORMAL" RUN (no easter egg part) IS AVAILABLE IN MY YOUTUBE CHANNEL:
Youtube.com :wink:

===========
CHANGELOG
===========

- v2.1: changed the height of a portalable wall that allowed an important unintended movement (thanks Sickle). Added some more tweaks.

- v2.2: changed player model from "Bendy" to "Chell". Added many particles and effects. Fixed the bug on the water reflections when shader details settings are set to "low"/"medium".

- v2.3: minor changes. Removed unintended move for the easter egg part (thanks to comoros94). Added a reflector-cube respawning at room 2 (in order to prevent that the player has to get back to room 1 to solve it again and get the cube back). Fixed a possible player's lock at final steps in dot2 (thanks to Mr. Waterhandle)

SCREENSHOTS:

User Posted Image

User Posted Image

User Posted Image

User Posted Image

User Posted Image

User Posted Image

User Posted Image

Preview Image
The Second Exodus Chapter DEMO
Post comment Comments
josepezdj Author
josepezdj Sep 4 2012, 5:55am says:

LINK TO THE MAP IN MY WORKSHOP: Steamcommunity.com

+2 votes   reply to comment
josepezdj Author
josepezdj Sep 10 2012, 6:38am says:

LINK TO THE MAP'S TWP THREAD: Forums.thinkingwithportals.com

+1 vote   reply to comment
josepezdj Author
josepezdj Sep 13 2012, 10:03am says:

Lol... guys?? you there? ...have you tried the map? too difficult or something? any complaint or suggestions? PLEASE! any feedback is much appreciated! If the case is that you're stuck, just tell me where you're at and I'll help with some hints...

Do not worry about difficulty throughout the mod... there will be much variation in difficulty and I'll try to hint about next chambers mechanics in previous ones, ok? I'll try it to be a progressive difficulty...

I hope to hear any feedback! Thanks in advance for your support!!

+1 vote   reply to comment
ScicoPax
ScicoPax Sep 18 2012, 9:33pm says:

Gonna test when I get my new GPU. :)

+1 vote     reply to comment
josepezdj Author
josepezdj Sep 21 2012, 7:12am replied:

Great! thanks mate! I hope to hear your feedback soon...

+1 vote   reply to comment
Post a Comment
click to sign in

You are not logged in, your comment will be anonymous unless you join the community today (totally free - or sign in with your social account on the right) which we encourage all contributors to do.

2000 characters limit; HTML formatting and smileys are not supported - text only

Icon
Portal 2 Icon
Platform
Windows
Game
Portal 2
Developed By
josepezdj
Contact
Send Message
Release Date
TBD
Mod Watch
Track this mod
Download
Browse
Downloads
Add Download
Members only
Report Abuse
Report download
MD5 Hash
3e7c30cd22427c71e9a19492571b6d6a
Related Mods
The Enceladus Initiative (Portal 2)
The Enceladus Initiative Portal 2 - Single Player Puzzle Compilation
Related Games
Portal 2
Portal 2 Single & Multiplayer Puzzle Compilation