Since no one is willing to make a mod based on the Eclipse-class Star Destroyer, I shall take it upon myself to do so. Expect the final release sometime in June, I cannot estimate the exact date where I will be done with the mod.
Alright, so, here's what I have so far. Feedback would be appreciated.
Nice work so far! It's really fun to mess around.
Some feedback.
-You should clean up the hangars on the frigates. Minus Dark Times, I've never seen hangars be put onto small ships. Seems interesting.
-Make the Rebel Nebulon B much, much larger, to fit a hangar onto it.
-Custom interiors for the ships?
Hmm, yes, these issues are known. I'll fix them when I have time.
Also, a suggestion, rather than a piece of feedback.
I'd love to see new starfighters added. Like TIE Defenders, and B-wings.
Hmm, yes, that can and may be done.
Also.. a bug I discovered.
You can fly through the Eclipse. If you fly up to the bridge, then turn around, and there's spots you can see through. Enter those spots and the ship basically loses it's hitbox till you fly out.
Yeeeeeeeeeaaaaaah, I have absolutely no clue how to fix that XD
It need's alot of work. You need to better put the models inside of each other because you can see though the ship if your running the lenght of the ship from the bridge end of the ship, And don't even get me started on the front of the ship xD, But i like the idea of the mod and yes i know it's the first release of the map but just keep worling on it :).
I really wish I could put more time into this project, but I have school on Mondays and Wednesday, so that might be an issue. Good news is that we get let out for the summer 3-4 weeks from now, so I'll have all summer to work on it :)
Is this... the Eclipse? The infamous ship that Tyber Zann stole in Empire at War: Forces of Corruption? The ship that was like the Death Star fired in 1 reactor mode? *breaks the download button* well then...
Lol. This mod actually takes place over Kuat, during Zann's infamous theft of the ship. The reason there's holes in the Eclipse is that just like that last mission in FoC, it's still under construction, and in the build I'm currently testing right now, there are three service cruisers over the holes. I'm trying to make this mod as accurate to that mission as possible.