Delta Sector Patch v1.1
Aug 6, 2008 Patch 3 commentsFarCry 1.4 and the Delta Sector Mod v1.0 are neccessary to install this patch and use of all featues. Bugfixes: - reduced impulse pressure while destroying...
The Delta Sector is a modification for FarCry which will meet the highest quality expectations and will use the full capacity of the Cryengine 1. There will be new weapons, new vehicles and new enemies in this mod. You are a member of a special forces team. It's your job to check what's happening in eastern Europe, because many military forces accumulate in one area.
32 comments by PlatinumGold on Aug 7th, 2008
The final version of The Delta Sector modification for FarCry has been released. This mod features three singleplayer missions, a multiplayer mode and has dramatically improved graphics. The multiplayer mode got a completely new gameplay. It's much more action, excitement and fun.
The player is able to fight with 8 different weapons against soldiers, helicopters or aliens. Every single singleplayer mission got it's own completely unique design and environment.
Recently the new Patch 1.1 is avaible too. The Patch for the Delta Sector mod contains some Bugfixes and is improving the multiplayer mode. We added the FFA mode to all existing Delta Sector maps and added 2 completely new FFA/TDM maps. (called TDS_densewoods, CRYPACK_4)
The Assault mode is available in TDS now too. But at the moment there are no maps. So it would be appreciated, if some good modders take the time to create one. The shortcut to run the mod editor and all presets to create your own Delta Sector maps are included and can be found in the 'TheDeltaSector' directory.
FarCry 1.4 and the Delta Sector Mod v1.0 are neccessary to install this patch and use of all featues. Bugfixes: - reduced impulse pressure while destroying...
Check this mod out. The final version of The Delta Sector modification for FarCry has been released. This mod features three singleplayer missions, a...
1. MISSION You begin on a little river near a small house. You have to kill some soldiers there as in the whole level. You have to cross a forest and...
Highest Rated (2 agree) 10/10
The most lovly outdoor design in non-commercial mod.
Nov 27 2010, 4:54pm by CockyBoi
maybe a delta sector 2 on cryengine 2?
would be ****** awsome and everybody would go
look for it =D
For Platinium! I would like to ask you if i can use your vegetation,some of the weapons and vehicles in one of my mods!
Please send my an e-mail to this adress:fam.ionescu@yahoo.com or answer here!Thank you and a happy new year!
An amazing modification i must say.
Graphics are simply awesome, though some textures need work, the weapons' textures lacked some detail. Like wooden grip of the AK. The rest was great. Foliage was great-looking. But, sadly, they are useless as cover. Save for the trees. :/
As for the sound, it's great too and helps to find position of the enemy units. Then again, at least in the first level it kind of 'hangs' in the air when you kill a soldier. (the AK firing sound keeps on playing after he's dead).
Gameplay-wise it was quite challenging, i died several times before beating a single level (medium difficulty). Then again, it felt a little linear when there isn't many ways to arrive at the checkpoint without dying at the 'hands' of the 'all-seeing chopper' or just getting your hp drained. Also, the foliage covered enemy soldiers well, but the problem is that they can see YOU [the player] through it, thus leaving Stealth out of the question. That makes you seek out and eliminate enemy before they do so with you.
Overall, this is an amazing mod, i see that a lot of effort was put in it. Few tweaks/fixes here and there (especially behaviour of NPCs detection-wise/make tall-medium grass shield the player from sight of NPCs), and it will be excellent.
[ 8/10 ]
P.S.: I'd like to request for a little more ways to get to checkpoints in later levels, should they still be in making. More space/freedom, so to speak. Feel free to dismiss the request though, as i know it's not easy to create :p
As stated by others, it is a technical marvel. Scenes are well done, plenty to explore. You can take different paths to achieve the next goal. New toys are fun; couple of types of sniper rifles, a silenced hand gun, alien gun.
Gameplay though is simply too tough. I don't mind dying; played Matteo 4 on realistic. The difference is I could see the enemy verse this mod that I couldn't. Too often you have no idea where they are and then BANG your dead and then you have to respawn from a very long save point to do it all over again. Rock throwing was ineffective and so was prone. Yes, if you can get up a cliff and snipe, that was effective on the ones you could see, yet there was always one or two lurking would get you.
Overall 8/10.
the mouse doesnt work for me in this mod, the buttons work but i cant look around....
Oh, just go to options > controls, and choose 'default', then resume game.
Should work. If it does, you can re-assign the keys once again. :p
iam a chinesse guy living in GuiLin .maybe you have heard of this place. its amazing too.
wow, looks amazing! it's for FC you say? oooo :)
OMG 10/10, the best mod I've had the pleasure to play in years. I love how hard it is to even locate the enemies. I love the sneaking around the jungle. The beginning is perfect, the whole naked insertion into the mission zone. It is great that the rocky hills and stuff can be explored and climbed. This mod made me feel like I was playing a hunting game, with your prey in the cross hairs and you behind cover... waiting for that perfect shot. This mod made me content that I'm not out there myself. The weapons are just fine, I was so happy to find the silenced AK, and the alien weapon was very unique, It took me till the credits to notice that those 'jet packs', were actually those alien drone things. Awesome job, I really could smell the morning dew, feel the mist in the air, how cold it is, and smell of burning debris every time I shot down a hind. I'm looking forward to another release, after Insertion It just feels incomplete when the credits roll at the end and your still anticipating whats next. This mod is really hard even on normal difficulty(but I'm not complaining)and that is great. A bug may be present when you first encounter the flying droids or what not, when I shoot down one of the last droids I fly a million feet in the air and collide into the earth with a crushing death, so to pass it I just let the soldiers deal with them. I love this mod and much luck in the future.
Looks interesting but I can't be bothered to find FC and isntall it again.