Stealth Gaming in a Gothic Steampunk World

** The Dark Mod wins PC Gamer's 2013 Mod of the Year award! **

“It’s a tremendous achievement – a detailed tribute to the Thief series….  Projects like The Dark Mod are a way for those fans to say “if you won’t make it, we will” – to deftly lift what was good and meaningful about the games that inspired us years ago and run away with it.”
PC Gamer 

“this is splendid….it’s basically Thief…but in Doom 3.”
–Rock, Paper, Shotgun

THE DARK MOD was once total conversion of Doom 3, and now is a STANDALONE GAME with the release of TDM 2.0!



A dark and moody stealth game, inspired by the "Thief" series  by Looking Glass Studios, The Dark Mod includes creative new gameplay features, dozens of unique AI, and a complete set of custom art assets, allowing players and mappers alike to enjoy missions in a gothic steampunk universe.  When you play The Dark Mod, you feel like you’re playing a gothic stealth game…there’s nothing left that’s recognizable from Doom 3. 


This game is first and foremost a toolkit, allowing fans and team-members to create their own stealth missions in a gothic steampunk environment. But there are already 60 full missions for download, including some small campaigns, so it certainly feels like a game. The only difference is that you have to choose which missions to install and play.







Setting:

The Dark Mod world can be viewed as an alternate version of our own. It is a mixture of several historical periods, with architecture ranging from medieval castles to Victorian mansions. In this world, steam and clockwork technology were discovered much earlier in history, allowing for odd inventions and industrial warehouses to exist side-by-side with Gothic cathedrals and sword-wielding city watch.

Return to the City V2 (Re-Release) Part 2

 



Editor:

We also maintain our own mission editor, called Dark Radiant. It is an updated version of GTKRadiant, and has a lot new features (Python scripting support, many bug-fixes, new Particle preview, Texture Tool etc.) and comes with a number of Dark Mod related plug-ins like an Objectives or Conversation editor.

Example Editing:



Try it yourself!

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One Step Too Far - Images One Step Too Far - Images One Step Too Far - Images
Blog RSS Feed Report abuse Latest News: The Dark Mod 2.02 is OUT!

15 comments by nbohr1more on Jul 8th, 2014

The Dark Mod 2.02

A Reputation to Uphold - Images

This version includes a number of new features and bugfixes for

The Dark Mod


grayman and taaaki spent some extra time tracking down memory leaks and game-save related crashes. You should find that this version runs noticeably more stable.

Several exploits have been dealt with, such as a fix for the bunny-hop exploit by SteveL, and new behaviour that allows AI to notice if you blatantly grab onto a door they're in the process of closing, by grayman.

A fix of a sound bug that was causing sound to drop off too quickly in large spaces (resulting in AI frequently ignoring noise arrows and calls for help) has also been fixed by grayman, and a new AI Hearing slider has been added to the main menu.

New Horizon has adjusted our blackjacking detection so that players are less likely to fail by being too close to an AI.

AI may notice that they've been pick-pocketed, and will add that to their evidence of an intruder if you cause a mild alert while snatching something from their belt.

In addition, Springheel has added a new AI and vocal set (acted by Goldwell) for mappers to play with: The Moors.

Moors for TDM



New water assets (courtesy of Arcturus):


Animated Normal Maps for raindrops (from Arctutus as well):



For a more detailed look at the changes and improvements, see here: Bugs.thedarkm...p?version_id=65

To get the new update, simply run tdm_update.exe



Other updates.



William Steele 2 "Home Again" and William Steele 3 "Cleighmoor" have been released!


William Steele 2: Home Again Images

 
Continuing his progress towards an 8-mission mega campaign, grayman treats TDM players with a knockout pair of large and intricate missions.

Springheel's "A Reputation to Uphold" has been released!

A Reputation to Uphold - Images

 
TDM's own lead artist follows-up his excellent mission "A Score to Settle" with another medium-large mission with considerable detail and mood.

Goldwell and Bikerdude's "The Accountant: A Noble Home" has been released!

A Noble Home Images

Our newest voice talent is also quite a mission designer. His first mission is a real showcase of cinematic moments and a few new TDM features.

Additional Mission Releases:



Now Standalone Compliant!

Fidcal's "Heart of Lone Salvation"

The Heart of Lone Salvation Images (2)

Bikerdude has optimized and visually enhanced this extra large mission in addition to getting it fully standalone compliant!

Bikerdude's "St. Alban's Cathedral"

HDR-lite sneek peek (Work in Progress)

Another large mission comes back beatified and optimized courtesy of Bikerdude.

(Note the above screens for the 2.0 compliant versions do not quite match the current builds. I will update when I get new screens.)


COMING SOON: Penny Dreadful 2: All the way Up
Its now Released!  


Media RSS Feed Latest Video
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The Dark Mod 2.0 Standalone Full Installer

The Dark Mod 2.0 Standalone Full Installer

Oct 10, 2013 Full Version 39 comments

A full installation package. Simply unzip and create a shortcut to TheDarkMod executable. Further instructions at wiki.thedarkmod.com

Dark Mod 2.0 Standalone torrent

Dark Mod 2.0 Standalone torrent

Oct 9, 2013 Full Version 4 comments

THE DARK MOD was once a total conversion of Doom 3, and is now a STANDALONE GAME with the release of TDM 2.0! A dark and moody stealth game, inspired...

The Darkmod 1.08 Full

The Darkmod 1.08 Full

Oct 20, 2012 Full Version 13 comments

This is the full archive of the 1.08 update, instead of the incremental update from 1.07 to 1.08. Run tdm_update.exe from inside the the darkmod folder...

The Dark Mod 1.06

The Dark Mod 1.06

Oct 16, 2011 Full Version 6 comments

The Dark Mod v1.06 full version. Simply create a "darkmod" folder in your Doom 3 install directory and extract the contents of thedarkmod_v106.zip into...

The Dark Mod 1.06 Mac OSX Installer

The Dark Mod 1.06 Mac OSX Installer

Jul 3, 2011 Installer Tool 5 comments

Use these files to begin the process of downloading and installing The Dark Mod for Mac OSX.

The Dark Mod 1.03

The Dark Mod 1.03

Jan 5, 2011 Full Version 7 comments

The Dark Mod v1.03 full version. Simply create a "darkmod" folder in your Doom 3 install directory and extract the contents of the darkmod_103.zip into...

Post comment Comments  (340 - 350 of 495)
4398
4398 Dec 7 2009, 2:15am says:

i hope this isn't a weird question. but will the dark mod ever become an indie game? if thats possible?

+1 vote     reply to comment
moonhoplite
moonhoplite Nov 24 2009, 10:19am says:

It's awfully quite, recently. I bet you guys are working on something, like a new patch?

+1 vote     reply to comment
happycheeze
happycheeze Nov 27 2009, 3:23pm replied:

Eventually we'll have an update with more content to come out.

+1 vote     reply to comment
Robok
Robok Nov 28 2009, 3:46pm replied:

Are you guys planning on converting Thief 1's or Thief 2's campaign? Because that **** would be so cash, this is rather awesome as it is now but it needs something to connect it, i.e. a campaign :)

+1 vote     reply to comment
Crispiness
Crispiness Nov 29 2009, 6:12am replied:

No, we can't bring over any Thief content into TDM due to the obvious legal issues. Eidos holds the copyright on Thief, and we'd rather that their crack legal team didn't send us any cease and desist notices (or worse).

As much as we'd all love to see an original campaign, it's lots of work to make them, and I'm not aware of any serious efforts yet. I'm sure it'll happen one day, just don't hold your breath for now. :)

On the plus side, many new fan-made missions are in development. In particular there is a Christmas contest to make more missions (which anyone can enter), and we're hoping that will be quite popular and result in lots of missions to play.

The core team will also continue to put out content updates, some of which may be accompanied by the release of missions which depend on delayed content (like undead, which are mostly working internally but weren't quite ready for release).

+2 votes     reply to comment
bradford28
bradford28 Nov 1 2009, 4:07pm says:

I'm still having some problems with some mission files. After placing the pk4 file in the fms folder they do show up in the mission list. However when I try to install the missions they do not appear as the current mission after the game restarts. Is it sufficient just to have the pk4 file in the fm folder?

+1 vote     reply to comment
happycheeze
happycheeze Nov 3 2009, 8:19am replied:

Putting just the pk4 in the fms folder should be enough. Darkmod will automatically make a folder for the .pk4 file.

If it persists, either check this FAQ (http://modetwo.net/darkmod/wiki/index.php?title=FAQ#FM_downloaded_but_won.27t_play) or ask on our forum.

+1 vote     reply to comment
moonhoplite
moonhoplite Nov 4 2009, 3:04am replied:

I found that disabling UAC for vista users will allow the fm's to show up. With UAC on, many files can't be edited and saved, etc...

Try turning UAC off.

+1 vote     reply to comment
Megadave2003
Megadave2003 Oct 31 2009, 12:05am says:

I think this is the first Doom 3 mod that doesn't or rarely use the Doom 3 textures or models.

+1 vote     reply to comment
happycheeze
happycheeze Oct 31 2009, 7:57pm replied:

We're quite proud of that :D

+1 vote     reply to comment
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Icon
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Platforms
Windows, Mac, Linux
Game
Doom III
Developer
Team Dark Mod
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Official Page
Thedarkmod.com
Release Date
Released Oct 16, 2009
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Highest Rated (8 agree) 10/10

Great mod, must play for all thief fans. Contains great, userfriendly editor (To tell the truth, this mod is mainly the editor, and fans are making FMsú and a lot of super missions. Try it and you will be surprised.

Nov 6 2010, 6:09am by PPoe

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