THE DARK MOD is a total conversion of Doom 3, turning it into a dark and moody stealth game inspired by the Thief series by Looking Glass Studios.
The Knighton Manor is a small/medium sized map in which aspiring thief Thomas Porter steals a valuable scepter from a city watch captain named Godfrey Knighton. It is the first mission in the Thomas Porter series.
Few weeks ago my fence heard a rumour about a particularly valuable scepter that was awarded for meritous service to a
city watch captain named Godfrey Knighton.
The captain's scepter is told to be of solid gold, with ornate jewels
and diamonds, in other words valuable materials which we could break and
sell separately without drawing too much attention to ourselves.
Last few days I've been monitoring the good captain's luxurious manor,
which is located just north of the City gates; an easy place to sneak in
during the dark of night.
The manor security seems lax: an archer by the main door, few guards patrolling the grounds and a couple of servants.
It shouldn't be difficult for me to sneak in undetected, grab the scepter and other loose valuables and get out unnoticed.
It is getting dark, I'll make my move as soon as darkness falls. This is
going to be a rather simple night, with the exception of better than
Please visit The Knighton Manor thread at our internal forums for hint or to share your opinion: