THE DARK MOD is a total conversion of Doom 3, turning it into a dark and moody stealth game inspired by the Thief series by Looking Glass Studios.
The Glenham Tower is a small/medium sized map in which aspiring thief Thomas Porter sets out retrieve an old book from a derelict tower.
After I busted Lark Butternose out of the Old Town Jail (please see mission: The Beleaguered Fence) I
hid and waited for Lark to regain consciousness. When he learned how he
got out he was quite happy to offer me a significant portion of his
share to our loot. After that our business was concluded and we went our
I heard Captain Godfrey Knighton was not at all pleased
with the events at the Jail and was still looking for the people who
robbed him blind. I decided to disappear and move north to a town called
Braeden until things calm down in The City.
After looking for work via the usual channels, I was approached by a
bookstore owner named Victor De Grenefeld. He offered me a simple and
entirely legal task of retrieving a rare old book from a derelict tower.
The Glenham Tower was originally built by a wealthy family to provide a
safe and secluded place to reside in the misty Glenham Moor. The family
was disgraced by some kind of scandal and the Tower was later bought by a
hermit scholar named Lord Morley who moved in with a single servant.
Lord Morley, I learned, was doing some kind of research for the
Some years ago the inhabitants of the tower simply stopped visiting
Braeden anymore to buy supplies and food. The tower was found abandoned
and sealed. The original residents, in fear of robbers, had installed an
indestructible portcullis which was now closed and there was no way to
enter the tower. Many have tried to force their way inside, but the
portcullis is impenetrable. The windows are also made of this material.
De Grenefeld told me that an skillful acrobat like me could easily climb
the exterior of the tower to the top and gain entrance that way. He
would pay a nice sum for a rare old book called 'De Vermis Mysteriis,'
which he knows is somewhere inside the tower. I could keep all the other
goods I find.
The most dangerous thing would be the Tower itself: De Grenefeld told me
that the tower is old and structurally unsafe, but I shouldn't worry if
I'm careful enough to watch my step. The task sounded simple enough and
the pay is extremely good so I agreed to De Grenefeld's offer.
I need to buy some rope arrows and travel to the Glenham Moor. It is nice to do something legal for a change.
Please visit The Glenham Tower thread at our internal forum for hints or to share your opinion: