THE DARK MOD was once a total conversion of Doom 3, and is now a STANDALONE GAME with the release of TDM 2.0! A dark and moody stealth game, inspired by the Thief series by Looking Glass Studios.
This patch combines several small improvements to the main mod, that in my opinion make the gameplay more realistic and fun, maybe easier too, and it also brings some order into the downloaded mission list!
The Dark Mod Unofficial Patch 1.0 06.05.2018
Copyright by Werner Spahl, "Wesp5", email: firstname.lastname@example.org
ModDB addon link: www.moddb.com/addons/the-dark-mod-unofficial-patch
Thanks to the TDM team for the mod and all authors for the missions!
This patch combines several small improvements to the main mod, that
in my opinion make the gameplay more realistic and fun, maybe easier
too, and it also brings some order into the downloaded mission list!
To install the patch just extract the archive to the main TDM folder
and confirm overwriting files. For the names to change, all missions
ought to be downloaded first. Many thanks to Destined and Obsttorte!
Permissions of any authors are assumed to be given, as the same name
changes were already made in the online mission archive list and the
list on the web. No mission pk4s or readme files have been modified!
All enemies except those with closed helmets can be blackjacked even
if alerted and will not unrealistically become immune in one second.
Nearby oil lamps, candle sconces and chandeliers can be extinguished
by frobing because it is more realistic and consistent with candles.
The controls settings menu now mentions, that "use" can work on held
items too and that "frob" can also be used to pick up or drop items.
All TDM missions will have the same name after downloading that they
have in the online mission list thus restoring series and campaigns.
Astericks were added to the names of four official missions from the
TDM team so they will always appear at the top of the missions list.
Minor text issues, like author and version number formats or places,
have been fixed in some mission infos to make these look consistent.
If you like some of the changes of the patch but not others, here is
how to select what you want to create your own personal TDM version:
- To remove the menu info additions, remove strings/english.lang
- To remove the blackjacking change, remove def/tdm_ai_guard*.def
- To remove the oil lamp change, remove def/tdm_lights_static.def
- To remove the name changes, remove darkmod.txt from fms subfolders
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