The Dark Army
takes places late in 1944, some weeks after the failure of the Nazis in Isenstadt.

Watch the latest trailer!

A British undercover agent working for the Office of Secret Actions (a.k.a. OSA) organization reports that Deathshead has survived
to his Zeppelin accident, and is now working on a totally new bio-mechanic experience, in order to create a new army of Super Soldiers.
According to the Intel the British agent provided, Deathshead, hidden in a secret base in German mountains, has send infantry troops in a village
not far from his position, for some archaeological excavations, in order to find a special artifact, named “The Dark Relic”.
This relic is somehow important for his works, in order to create his Super Soldiers, with a totally new and powerful form of energy.
Deathshead plans to create the ultimate army of Super Soldiers with this dark and powerful relic — with the goal to institute a new order.

(Director, Producer, Developer, Designer, Programmer, Developer, 3D Modeler, 2D Artist & Writer)
********* (Engine Programmer) Alexandre (Additional Weapons Programmer)
Eugeny PANIKAROWSKY (Textures Artist) KatsBits (3D Models Artist & Tutorials Provider)
Vicente PASQUINO (Resources Provider) Rocket_Warrior85 (Modification's Tester)
Cezary SZYDLIK & Marcin MIRTYńSKI (Various Support Providers)
Mike SMITH, ailmanki & AidenDemon (Amazing Helpers & Supporters)

The Dark Army: Uprising

© 2013-2015 The Dark Army — © 2008-2015 TITEUF-85

Return to Castle Wolfenstein™, Wolfenstein®, the W (stylized) and related logos are registered trademarks
or trademarks of id Software LLC in the U.S. and/or other countries.
All other trademarks or trade names are the property of their respective owners.
All Rights Reserved.

Mod DB | Facebook | Twitter | YouTube | Wikia | Blog | Website

Image RSS Feed Latest Screens
SturmGewehr 44 • Winter Camouflage #Unused Concept The Village • Christmas Eve (2014) The Village • Christmas Eve (2014)
Blog RSS Feed Report abuse Latest News: News #22: Intense development! ─ Back on March 1st!

2 comments by TITEUF-85 on Feb 5th, 2015

The development of The Dark Army: Uprising, single-player standalone modification of Return to Castle Wolfenstein, became more intense since the last week.

The project has been introduced to a new engine, mainly featuring new system and console options, as well as bloom and other visual effectsrendering the lens flare more proper and realist (this engine is NOT Berserker@WolfSP).

It's important to precise that this "full development" period doesn't allow-me to post anything until March 1st. I'm too much occupied to post any content relative to the mod's development right now.
You'll have more information on March 1st! Important features are going to be revealed!

Media RSS Feed Latest Video
Post comment Comments  (30 - 40 of 60)
AidenDemon Apr 13 2014, 4:29pm says:

Glad to see you making progress. Weapon models look great, cant wait!

+2 votes     reply to comment
TITEUF-85 Creator
TITEUF-85 Apr 14 2014, 7:00am replied:

Thank-you my friend.

+1 vote   reply to comment
AidenDemon Mar 25 2014, 6:06am says:

Can you release your weapons models for using them in vanilla RtCW?

+2 votes     reply to comment
TITEUF-85 Creator
TITEUF-85 Mar 25 2014, 12:43pm replied:

Sorry, but I don't think I'll do so. I just don't want to release one the principal gifts of my mod separately. Hope you understand it.

+1 vote   reply to comment
AidenDemon Mar 26 2014, 11:10pm replied:

That's sad, but it's your right.

+2 votes     reply to comment
SpectreElite Mar 24 2014, 8:45pm says:

Any chance that other weapons could be added other than the Shotgun, PPSH-41, STG-44, and the K43? I understand the coding and the development of the weapon itself is incredibly difficult for i have looked at the process myself, just asking if you guys have anything else planned in weapons. Thank you for keeping this game alive!

+2 votes     reply to comment
TITEUF-85 Creator
TITEUF-85 Mar 25 2014, 12:42pm replied:

I added the ShotGun myself already. Right now, I can't say if there will be more than there's already.

The gun coding is something I've done with the ShotGun, but it's really difficult and the ShotGun is currently a little "bugged".

You'll have to wait, sorry.

+1 vote   reply to comment
Lazzer6 Mar 14 2014, 5:48pm says:

Looks cool, keep it up dude! Can't wait, tracking.

+3 votes     reply to comment
TITEUF-85 Creator
TITEUF-85 Mar 14 2014, 6:19pm replied:


+1 vote   reply to comment
GregorioPoland Mar 4 2014, 4:44am says:

Keeu up work!:)

+2 votes     reply to comment
TITEUF-85 Creator
TITEUF-85 Mar 4 2014, 5:22am replied:

Thank-you for your support.

+2 votes   reply to comment
Post a Comment
click to sign in

You are not logged in, your comment will be anonymous unless you join the community today (totally free - or sign in with your social account on the right) which we encourage all contributors to do.

2000 characters limit; HTML formatting and smileys are not supported - text only

Return To Castle Wolfenstein Icon
Send Message
Official Page
Release Date
Mod Watch
Track this mod
First Person Shooter
Single Player

Latest tweets from

It can take up to a few hours for tweets to begin appearing.

Embed Buttons

Promote The Dark Army: Uprising on your homepage or blog by selecting a button and using the embed code provided (more).

The Dark Army: Uprising
The Dark Army: Uprising
1,667 of 23,226
Last Update
3 weeks ago
125 members