A British undercover agent working for the Office of Secret Actions (a.k.a. OSA) organization reports that Deathshead has survived
to his Zeppelin accident, and is now working on a totally new bio-mechanic experience, in order to create a new army of Super Soldiers.
According to the Intel the British agent provided, Deathshead, hidden in a secret base in German mountains, has send infantry troops in a village
not far from his position, for some archaeological excavations, in order to find a special artifact, named “The Dark Relic”.
This relic is somehow important for his works, in order to create his Super Soldiers, with a totally new and powerful form of energy.
Deathshead plans to create the ultimate army of Super Soldiers with this dark and powerful relic — with the goal to institute a new order.
TITEUF-85 (Director, Producer, Developer, Designer, Programmer, Developer, 3D Modeler, 2D Artist & Writer)
********* (Engine Programmer) — Alexandre (Additional Weapons Programmer)
Eugeny PANIKAROWSKY (Textures Artist) — KatsBits (3D Models Artist & Tutorials Provider)
Vicente PASQUINO (Resources Provider) — Rocket_Warrior85 (Modification's Tester)
Cezary SZYDLIK & Marcin MIRTYńSKI (Various Support Providers)
Mike SMITH, ailmanki & AidenDemon (Amazing Helpers & Supporters)
© 2013-2015 The Dark Army — © 2008-2015 TITEUF-85
Return to Castle Wolfenstein™, Wolfenstein®, the W (stylized) and related logos are registered trademarks
or trademarks of id Software LLC in the U.S. and/or other countries.
All other trademarks or trade names are the property of their respective owners.
All Rights Reserved.
The development of The Dark Army: Uprising, single-player standalone modification of Return to Castle Wolfenstein, became more intense since the last week.
The project has been introduced to a new engine, mainly featuring new system and console options, as well as bloom and other visual effects ─ rendering the lens flare more proper and realist (this engine is NOT Berserker@WolfSP).
It's important to precise that this "full development" period doesn't allow-me to post anything until March 1st. I'm too much occupied to post any content relative to the mod's development right now.
You'll have more information on March 1st! Important features are going to be revealed!
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