This is the old version. A much improved new one will be out soon. I urge you to wait for the new one.
The purpose of this mod is create an atmosphere of tension befitting of an HP Lovecraft story. Shadows play a huge role and light even effects certain monsters. There are advanced and difficult puzzles mixed with some tense combat. Ammo will be scarce, so the few guns that are found will be quite precious.
The setting takes place on an island, mostly within a cave. The player will encounter awesome sights such as subterranean rivers flowing with deadly liquids, an underground pyramid of the Aztecs, and much more!
Special Features Making This Mod Different:
The mod is EXTREMELY long. Over the course of three years it grew so much that we estimate it to be somewhere in the area of 10+ hours of play. This puts it's length as longer than most commercial titles.
Get a different ending based on how well the player explores and the choices made.
An emphasis on physics puzzles mean each time they are completed it will be different.
A tense atmosphere where the player can be attacked at any second, whether mentally or physically.
A custom map system keeping the player in the game and on their toes.
More than one way to complete an objective means that if one way becomes blocked, there should be another way to obtain the goal.
Custom weapons fitting the periods of history in the mod.
Music created specifically for the mod.
Different creative ways to die keep the playthrough fresh.
Fearsome new enemies influenced by Cthulhu.
Created by only two dedicated individuals with a desire for quality with some help from friends and the internet.
That's right! After taking a forced hiatus from the mod I am back in business. We are going to get this puppy finished and at a quality level that will meet or beat any commercial survival horror project.
Currently we have divided things into chapters and we are pounding away at chapter 1.
During my free time I wrote a novel so I have sharpened my skills in that aspect. Expect a new story with better storytelling. If you played the old version expect this to be very different. I'm gonna notch up the difficulty and smash the bugs that were in the old version.
We have some backing this time as well, so hopefully we can get moving quicker. Expect more information as I get it.