i hope to make some big changes/additions to the actors over the next few weeks
- remove the "initiate" and replace with the medium trooper (renamed light trooper)
- add new materials for the flesh, (remember the crowguard are highly evolved for survival)
- change the gib limit a little and make them stropnger against falls and shrapnell
- add a heavily armoured trooper, for prolonged outdoor work,
- add a robotic mech, for pwnage.
some other changes/additions planned
- add new extra versions of the guns that make explosions (eg the "N" series or the lascannon) with less rounds but a huge amount of explosion and shockwave effects.
- learn how to make bunker pieces, and then create sniper platforms, thicker anti-ballistics walls, cheap flims bunker pieces for huge underground complexes, ect.
-also learn how to make "bunker Devices" so i can add a door that doesnt take up so much space as vannilla, and a shooting slot that is only open when a friendly soldier is near it ( so that the enemy cannot just walk in after the trooper dies ).
-add a custom brain that is more of a communications system that also generates money over time as payments come in. ( to discourage the use of only the comms guy idea explained below)
-the comm's guys, who act like a brain so that if you are losing your brain you can drop a comms guy and extend the fight (not sure about this one,)
also possibly i will reskin one of the dropships, and add a bomber, or a dropship that comes with some kind of bomb gun.