Half-Life: The Core is a classic retelling of the events surrounding the Resonance Cascade disaster from a new perspective. Featuring intense action, complex puzzles and believable narrative through all-new locations in Black Mesa with remarkable visual fidelity, pacing and humour.
Very early location test for the new Central Office complex.
Looks relatively like Source. Good job.
Jesus man that looks amazaing!
looks very nice
love it, just.....LOVE IT
best lighting I have seen in years for a goldsource
Wow, thanks for the unimaginably positive result, folks! I'm really happy to be working on this project with Urby - he has an incredible narrative vision.
I also found it quite funny that you are complimenting the lighting, because it is literally just a placeholder light_environment :3
I might just keep it like this, then!
It looks pretty realistic dude! What's the compile time on this beast?
Compiles in around 5 minutes, RAD taking the longest because I had to use +sparse
I just thought you made a picture in real life 0_o..How the heck can you do that???
The bright colors on the wall remind me of Mirror's Edge. Great lighting and everything.
Hot. :) I also thought it was source for a second.
Hello man!
Hello man..... (aftersound)
The texture are very nice.
According to the sun light, it's 12.00 and it's the longest day of the year. And I think this is a bit unrealistic. Can you make the sunlight come from a different angle, so some sunlight to reach the halls an the left?
Archie has already stated that the lighting here is temporary so don't worry to much about it.
YAY!
reminds me of a BBC building