The Core is a total conversion single-player mod for Half-Life. Survive the disaster as Maurice Andrews, a low level engineer stationed in Black Mesa during the events of the resonance cascade. Seemingly trapped, Andrews must fight his way to the surface to survive.

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Woozle
Woozle Aug 3 2013, 9:22am says:

I really like this area, but what exactly is it supposed to be, it reminds me of the Holocaust museum in Washington DC.

+5 votes     reply to comment
Archie_SnC
Archie_SnC Aug 3 2013, 10:06pm replied:

I can't say what it is, but I can confirm there are no links to Holocausts or museums catering to them.

+3 votes     reply to comment
DarkShift
DarkShift Aug 3 2013, 9:43am says:

Pure genius : you're giving a new life to Black Mesa

+10 votes     reply to comment
Archie_SnC
Archie_SnC Aug 3 2013, 10:09pm replied:

Comments like this are truly inspiring! Thankyou so much.

+4 votes     reply to comment
23-down
23-down Aug 3 2013, 12:43pm says:

Now that looks hot although the BM logo looks somewhat out of place but it's hard to judge without seeing the roof for comparison. The area itself looks very colorful and nice. I must admit most of your areas look like any normal day in Black Mesa. Half the facility went down to hell but this place looks perfectly in tact not even power outages of any kind. Not sure about that but it certainly does look epic good work!

+3 votes     reply to comment
Archie_SnC
Archie_SnC Aug 3 2013, 10:08pm replied:

When you see the pre-disaster version I think you may change your opinion. Most of the lights are actually off in this screenie & there's also considerable structural damage and a lot of fire!

+2 votes     reply to comment
iAmaNewb
iAmaNewb Aug 7 2013, 1:25am replied:

Moddb.com
Here's the link with the roof seen.

+1 vote     reply to comment
MotherFvcker
MotherFvcker Aug 3 2013, 3:04pm says:

WOW. this looks so goood!!

+3 votes     reply to comment
Archie_SnC
Archie_SnC Aug 3 2013, 10:12pm replied:

Many thanks

+2 votes     reply to comment
poshgaloo
poshgaloo Aug 3 2013, 3:40pm says:

Who taught you guys how to map? God? You two are ******* elites.

+4 votes     reply to comment
Urby
Urby Aug 3 2013, 9:26pm replied:

Many many years of experience and one or two mapping communities. Just joining a forum where mappers share their experiences is a very quick way to learn the tricks of the trade.

By joining the team to work on The Core, Archie has actually taken a step back from Source. Fortunately he has brought his excellent attention to detail with him.

+3 votes     reply to comment
poshgaloo
poshgaloo Aug 4 2013, 1:41pm replied:

Cool. Ether way, you guys are the best goldsource mappers I've seen yet.

+3 votes     reply to comment
RageFace
RageFace Aug 3 2013, 6:05pm says:

*jaw falls off*

+4 votes     reply to comment
Urby
Urby Aug 3 2013, 9:22pm replied:

Yeah, we're sorry about that.

+9 votes     reply to comment
masquedios
masquedios Aug 4 2013, 12:59am says:

Very refreshing! like a cold soda of the vending machine. Cheers!

+3 votes     reply to comment
iAmaNewb
iAmaNewb Aug 4 2013, 1:00am says:

I came.

+3 votes     reply to comment
Urby
Urby Aug 4 2013, 4:28am replied:

Yeah, we're sorry about that.

+6 votes     reply to comment
BioDestroyer
BioDestroyer Aug 4 2013, 10:59am says:

Awesome mapping, as always.

This area is in the surface, isn't it? What happens when it's night time, I can see that those corridors have lights, but what about the main area, is there lights in the ceiling (that I can't see from this angle) that are able to illuminate the hall during the night?

+2 votes     reply to comment
Archie_SnC
Archie_SnC Aug 4 2013, 11:02am replied:

It's a fair point, and one that I actually never really considered because the building it's based on where I used to work didn't actually have lights. ( Hunter.weebitmagic.com ).
I have however added spotlights on the ceiling although in reality they would have to be like 25,000 Watts to light that area.

+2 votes     reply to comment
masquedios
masquedios Aug 4 2013, 2:37pm replied:

So, you work in real Black Mesa?

+3 votes     reply to comment
Archie_SnC
Archie_SnC Aug 5 2013, 9:50pm replied:

*worked. Past tense. It was destroyed.

+3 votes     reply to comment
BioDestroyer
BioDestroyer Aug 5 2013, 11:09am replied:

Well, if the building isn't supposed to be used at night then there is no problem in not having lights on it. If there is somebody there it would be nighttime security guards, and they normally have flashlights.

+3 votes     reply to comment
TheUnbeholden
TheUnbeholden Aug 7 2013, 12:27pm says:

This is why I love half-life. No matter how many times you come back to the game, it can still surprise you. Still feel fresh. This is why this game will never be forgotten.

+4 votes     reply to comment
UCeNSHNOW
UCeNSHNOW Aug 10 2013, 3:45am says:

Man, this looks a lot like Source. Keep up the good work, can't wait till this is released.

+2 votes     reply to comment
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Aug 3rd, 2013
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