The Core is a total conversion single-player mod for Half-Life. Survive the disaster as Maurice Andrews, a low level engineer stationed in Black Mesa during the events of the resonance cascade. Seemingly trapped, Andrews must fight his way to the surface to survive.

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Woozle
Woozle

I really like this area, but what exactly is it supposed to be, it reminds me of the Holocaust museum in Washington DC.

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Archie_SnC Author
Archie_SnC

I can't say what it is, but I can confirm there are no links to Holocausts or museums catering to them.

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DarkShift
DarkShift

Pure genius : you're giving a new life to Black Mesa

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Archie_SnC Author
Archie_SnC

Comments like this are truly inspiring! Thankyou so much.

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23-down
23-down

Now that looks hot although the BM logo looks somewhat out of place but it's hard to judge without seeing the roof for comparison. The area itself looks very colorful and nice. I must admit most of your areas look like any normal day in Black Mesa. Half the facility went down to hell but this place looks perfectly in tact not even power outages of any kind. Not sure about that but it certainly does look epic good work!

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Archie_SnC Author
Archie_SnC

When you see the pre-disaster version I think you may change your opinion. Most of the lights are actually off in this screenie & there's also considerable structural damage and a lot of fire!

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Dejected-Angel
Dejected-Angel

Moddb.com
Here's the link with the roof seen.

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MotherFvcker
MotherFvcker

WOW. this looks so goood!!

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Archie_SnC Author
Archie_SnC

Many thanks

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poshgaloo
poshgaloo

Who taught you guys how to map? God? You two are ******* elites.

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Urby Creator
Urby

Many many years of experience and one or two mapping communities. Just joining a forum where mappers share their experiences is a very quick way to learn the tricks of the trade.

By joining the team to work on The Core, Archie has actually taken a step back from Source. Fortunately he has brought his excellent attention to detail with him.

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poshgaloo
poshgaloo

Cool. Ether way, you guys are the best goldsource mappers I've seen yet.

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RageFace
RageFace

*jaw falls off*

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Urby Creator
Urby

Yeah, we're sorry about that.

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masquedios
masquedios

Very refreshing! like a cold soda of the vending machine. Cheers!

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Dejected-Angel
Dejected-Angel

I came.

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Urby Creator
Urby

Yeah, we're sorry about that.

Reply Good karma+6 votes
BioDestroyer
BioDestroyer

Awesome mapping, as always.

This area is in the surface, isn't it? What happens when it's night time, I can see that those corridors have lights, but what about the main area, is there lights in the ceiling (that I can't see from this angle) that are able to illuminate the hall during the night?

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Archie_SnC Author
Archie_SnC

It's a fair point, and one that I actually never really considered because the building it's based on where I used to work didn't actually have lights. ( Hunter.weebitmagic.com ).
I have however added spotlights on the ceiling although in reality they would have to be like 25,000 Watts to light that area.

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masquedios
masquedios

So, you work in real Black Mesa?

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Archie_SnC Author
Archie_SnC

*worked. Past tense. It was destroyed.

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BioDestroyer
BioDestroyer

Well, if the building isn't supposed to be used at night then there is no problem in not having lights on it. If there is somebody there it would be nighttime security guards, and they normally have flashlights.

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TheUnbeholden
TheUnbeholden

This is why I love half-life. No matter how many times you come back to the game, it can still surprise you. Still feel fresh. This is why this game will never be forgotten.

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FoxMcGee
FoxMcGee

Man, this looks a lot like Source. Keep up the good work, can't wait till this is released.

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BlueShit199
BlueShit199

That area is perfect! :0) So it's an office area or something, right?

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