The Core is a total conversion single-player mod for Half-Life. Survive the disaster as Maurice Andrews, a low level engineer stationed in Black Mesa during the events of the resonance cascade. Seemingly trapped, Andrews must fight his way to the surface to survive.

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Diversion (WIP)
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flippedoutkyrii
flippedoutkyrii Jul 7 2014, 9:04pm says:

I'm digging those computers using existing HL textures to show the innards of the tower, nice work :)

+12 votes     reply to comment
Crypt
Crypt Jul 7 2014, 9:20pm replied:

It's always impressive to see how seamlessly they use HL textures.

+12 votes     reply to comment
Elitesse
Elitesse Jul 7 2014, 10:00pm says:

Very good looking! I hope that the reward for surviving all these dark and creepy areas will be a refreshing walk on the surface, my favorite part of Half-Life!

+7 votes     reply to comment
Lon-nah
Lon-nah Jul 7 2014, 10:30pm says:

What time frame is this set in? I would assume the same as Half-Life 1.

It's just... that's a fancy monitor. Although, who the bloody hell cares?

+2 votes     reply to comment
Urby Author
Urby Jul 8 2014, 4:51am replied:

The same years that they had wall breaching laser cannons and teleportation fields. :P

In all seriousness though, we're sticking with the original 200X- dateline, as seen in Freeman's acceptance letter. Flatscreen monitors made an appearance in Opposing Force which is set in the the same timeframe so we'll say it sticks.

Although, there are still plenty of beige CRTs and towers on show in the mod as well. :-)

+6 votes   reply to comment
MrGnang
MrGnang Jul 8 2014, 6:02am replied:

I always felt that it looked like the Lambda labs hoarded all the nice fancy new tech and everyone else got the leftovers :p

+8 votes     reply to comment
Lon-nah
Lon-nah Jul 8 2014, 8:09am replied:

Good point, I didn't think of it like that.

Although, time perception isn't typically a major factor in scientific games, because, well, it's just 'Ci-Fi', meaning all could be.

Good work.

+2 votes     reply to comment
Westonbirt
Westonbirt Jul 9 2014, 2:17pm replied:

I visited a micro-electronics manufacturing facility, they still use very old tech for most of their equipments. Especially for administrative purposes, you don't need fancy computers in any way.

-1 votes     reply to comment
poshgaloo
poshgaloo Aug 4 2014, 9:21pm replied:

Well if he wants to make fancy computers let him make em. Besides, like Urby always said, realism in mods just doesn't work. Games are an escape from reality.

+2 votes     reply to comment
poshgaloo
poshgaloo Jul 7 2014, 10:39pm says:

Fantastic work once again!

+6 votes     reply to comment
Crumar
Crumar Jul 8 2014, 2:33am says:

This is pretty much the best looking half-life mod out there right now.

+6 votes     reply to comment
MrGnang
MrGnang Jul 8 2014, 6:00am says:

Incredible work as always. :) As mentioned above, your use of standard Half-Life textures and custom ones is just brilliant, they blend seamlessly, and not to mention you are using old textures in new contexts which is great! Keep up the great work!

+6 votes     reply to comment
BurnerMan
BurnerMan Jul 8 2014, 2:16pm says:

You don't use custom textures for signs?

+2 votes     reply to comment
Urby Author
Urby Jul 8 2014, 6:59pm replied:

We do. Remember this is a WIP shot. :P

+1 vote   reply to comment
BurnerMan
BurnerMan Jul 9 2014, 5:28am replied:

Uh..ok ;)...if you want some help with this, tell me!

+2 votes     reply to comment
carloscarlin
carloscarlin Jul 12 2014, 9:33am says:

its nice to see updates here

+2 votes     reply to comment
Archie_SnC Creator
Archie_SnC Jul 12 2014, 4:58pm says:

Every so often Urby does something that makes me remember how much he schools me when it comes to mapping. This is one of those times.

It feels so lived in and atmospheric. 10/10, would bang

+4 votes   reply to comment
iAmaNewb
iAmaNewb Jul 13 2014, 7:14am says:

Fan-*******-tastic!

+2 votes     reply to comment
D3ads
D3ads Jul 14 2014, 9:00am says:

Love what you've done so far! Are those modelled wires?

+2 votes     reply to comment
Urby Author
Urby Jul 15 2014, 7:56am replied:

They are, courtesy of Alberto309

+1 vote   reply to comment
GameFan1997
GameFan1997 Aug 5 2014, 11:48am says:

I'd say the best feature of this map would be the wires on the ceiling, or the orange light in the ceiling.

+1 vote     reply to comment
LastLifeOfficial
LastLifeOfficial Sep 15 2014, 12:02am says:

traking this mod

+2 votes     reply to comment
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Description

Here you can see a work in progress shot from the first chapter. A lot of work is being done on this chapter to change up the gameplay, which relied pretty heavily on backtracking. Instead, the player is now rerouted, which keeps things fresh.

We're always striding to make things interesting for you guys. :)

As always, we appreciate your feedback.

Image Details
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Promotional
Date
Jul 7th, 2014
By
Urby
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