Set in and around City 17, "The Citizen Part Two" contains the next three chapters of our citizen's story. After the events of the previous two chapters, you find yourself rescued from the grave by rebels, among whom you are now a valuable asset. Taken to a makeshift field hospital, you recover in the hands of rebel medics. But the Combine are determined to crush the rebels out of existence, and the peace can't last long. You will face choices, and how you decide to proceed will ultimately dictate how the story plays out for you. Some choices are less obvious than others, and require you to take initiative where you otherwise might be distracted. One way or another, it's time to take back the city.

RSS feed jjawinte says
8 jjawinte

Jan 8th, 2011 4 people agree 1 person doesn't

I genuinely enjoyed this mod a great deal. Meticulously well mapped with regard to the multitude of structural levels with a wonderful array of interior styles ! Visuals were excellent - from the TOD lighting, texturing, decals ( loved that bank banner ! ) along with the emphasis on a wide array of art throughout ( which I really appreciated ). Loved the the constant usage of strong colors from beginning to end as well.

A moment on the Casino - loved it ! The amount of thought, time and effort taken to construct and detail it was obvious and it came out wonderfully. Some players growled about the puzzle section and the ( really cool ) indestructible zombie there, but as an added element of urgency, it was a clever and refreshing puzzle.

Have to use your head here and there, but the game-play was generally linear with no major surprises which accompanying the story-line well, but left room for " something more ". I feel that that space would've been more than adequately filled with some ( scene appropriate ) generous
amounts of immersive mood and emotion evoking ambient scores.

I know that I'm always going on about mood and atmospheric ambients and my only real critique is that the overall feel of this mod could have benefited a great deal from some proper employments without damaging the " project goal " at all. All in all, a very solid and satisfying piece of work which I salute the efforts and creativity of the production team for.

Gordon101Gordon says
8 Gordon101Gordon

Dec 28th, 2010 3 people agree 1 person doesn't

I enjoyed this mod, but not as much as the first one, because there were no easter eggs (at least I could not find them) like in the first mod, and it was short, but I say that this is a good download!

0b1der says
8 0b1der

Mar 15th, 2014 0 people agree 0 people don't
This review may contain spoilers

i'm fond of people when i see what they can do/create using the half-life 2 map editor, and such

markic92 says
8 markic92

Mar 4th, 2014 0 people agree 0 people don't

This mod is really good one. It fits the whole HL story and it is filled with action. Compared to other high quality mods, i think that this one deserve 8. Recomanded!

Arbiter329 says
8 Arbiter329

Oct 12th, 2011 0 people agree 0 people don't

Great mod, compelling storyline and epic gameplay. The only issue is that the voice acting was slightly off at times, and some times I had to reload a save in order for a scripted event to play.

dudethisismyname says
8 dudethisismyname

Jul 21st, 2011 0 people agree 1 person doesn't

Great mod with a fantastic setting and a good cast of voice actors. For my full review please check out Modding Today.

Held says
8 Held

Dec 27th, 2010 2 people agree 3 people don't

it's a solid sequel. it dosn't make something wrong but i've missed some clever brainteaser and the british accent was sometimes very hard to understand.

Alexx321 says
8 Alexx321

Feb 2nd, 2015

No review provided

Deathranger74 says
8 Deathranger74

Apr 5th, 2014

No review provided

ltrp-theo312-fr says
8 ltrp-theo312-fr

Feb 28th, 2014

No review provided

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