Set in and around City 17, "The Citizen Part Two" contains the next three chapters of our citizen's story. After the events of the previous two chapters, you find yourself rescued from the grave by rebels, among whom you are now a valuable asset. Taken to a makeshift field hospital, you recover in the hands of rebel medics. But the Combine are determined to crush the rebels out of existence, and the peace can't last long. You will face choices, and how you decide to proceed will ultimately dictate how the story plays out for you. Some choices are less obvious than others, and require you to take initiative where you otherwise might be distracted. One way or another, it's time to take back the city.

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1 comment by Kasperg on Mar 7th, 2014

In the following days, hopefully, the Moddb profile for the next release will be authorized and available in the following link, where we will post any new media and news.
Moddb.com

We have decided to name the mod "The Citizen Returns" instead of "The Citizen Part III" because it will include the maps that made up Part II, and because this 17-map mod is what we originally intended to release as a sequel to 2008's "The Citizen" (it will be evident if you re-watch the first trailer for Part II).

The mod profile states that the release will take place around May. Hopefully all the voice acting and private playtesting will be done by then. It's a realistic date.

We really want to put this behind us and concentrate on Random Quest II.

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The Citizen Part Two

The Citizen Part Two

Dec 24, 2010 Full Version 37 comments

The release is upon us! The mod has been uploaded to moddb and should become available soon! It may be available on PlanetPhillip a little earlier than...

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Kasperg Creator
Kasperg Sep 13 2013, 7:24am says:

We are both alive but our lives have changed a lot in the past two years. I have been away from mapping for a long time but will be returning soon.

The Citizen Part 2&3 is still in the same "almost complete" state as it was when I last commented here. Some voice acting left to do, joining two of the last maps and possibly (although I feel unlikely now) implementing easter eggs.
However, it's much more likely you'll see the sequel to our 2009 mod "Random Quest" before this one comes out. I'm also using my newly acquired 3dsmax and Zbrush modeling skills to re-release my Fallingwater map for Ep2 (expect that one in the following days or weeks).

So my question is, ┬┐Is anyone interested in an unfinished version of The Citizen 2&3 (you could say an alpha/beta sort of thing)? Otherwise it's still months away. Sorry for the delays.

+2 votes   reply to comment
DarkShift
DarkShift Sep 22 2013, 6:56am replied:

Wooof, i'm relieved

-1 votes     reply to comment
LordXamot(Cavou)
LordXamot(Cavou) Sep 20 2013, 2:24am replied:

I'd personally prefer a sequel to Random Quest over the next chapter of The Citizen. I'm not quite sure why, but for some reason the dialogue and atmosphere from Random Quest have stuck with me since 2009, likely due to how unique it was (I love the surreal/dream-like); a bit of nostalgia of my early days of playing mods, Random Quest being among them, was what brought me checking this page. I salute your loyalty to modding, good sir.

+1 vote     reply to comment
MrSaturdayKnight
MrSaturdayKnight Sep 16 2013, 11:56pm replied:

We're just happy that you didn't forget about us. We'll love a sequel to random quest and a alpha/beta version of whatever you have completed of The Citizen part 2.

+1 vote     reply to comment
Suvivor_Killer
Suvivor_Killer May 7 2013, 3:53pm says:

Im downloading it, i played 1 and to me is weasome, hope it comes more easter eggs ;)

+3 votes     reply to comment
Guest
Guest May 6 2013, 4:58am says:

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AwesomeFace879
AwesomeFace879 Apr 24 2013, 1:47pm says:

The Citizen 2 wont show up in my steam library, help?

0 votes     reply to comment
CompanionHazard
CompanionHazard May 11 2013, 10:13am replied:

I think you have to place it in your Source Mod folder.

+2 votes     reply to comment
DarkShift
DarkShift Apr 12 2013, 5:05am says:

*sigh*...

0 votes     reply to comment
ajar
ajar Mar 13 2013, 3:31am says:

strange mod with a lot of glitches (in the casino even some ghost runs through), characters pass through objects, dead bodies suddenly appear in front of you, conversation is sometimes unintelligible and subtitles don't work... nice concept, though :)

+1 vote     reply to comment
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Platform
Windows
Developer
Accidental Games
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Official Page
Planetphillip.com
Release Date
Released Dec 22, 2010
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8.3

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Highest Rated (4 agree) 8/10

I genuinely enjoyed this mod a great deal. Meticulously well mapped with regard to the multitude of structural levels with a wonderful array of interior styles ! Visuals were excellent - from the TOD lighting, texturing, decals ( loved that bank banner ! ) along with the emphasis on a wide array of art throughout ( which I really appreciated ). Loved the the constant usage of strong colors from beginning to end as well. A moment on the Casino - loved it ! The amount of thought, time and effort taken…

Jan 8 2011, 2:46pm by jjawinte

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First Person Shooter
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Sci-Fi
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Single Player
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