Set in and around City 17, "The Citizen Part Two" contains the next three chapters of our citizen's story. After the events of the previous two chapters, you find yourself rescued from the grave by rebels, among whom you are now a valuable asset. Taken to a makeshift field hospital, you recover in the hands of rebel medics. But the Combine are determined to crush the rebels out of existence, and the peace can't last long. You will face choices, and how you decide to proceed will ultimately dictate how the story plays out for you. Some choices are less obvious than others, and require you to take initiative where you otherwise might be distracted. One way or another, it's time to take back the city.
In the following days, hopefully, the Moddb profile for the next release will be authorized and available in the following link, where we will post any new media and news.
We have decided to name the mod "The Citizen Returns" instead of "The Citizen Part III" because it will include the maps that made up Part II, and because this 17-map mod is what we originally intended to release as a sequel to 2008's "The Citizen" (it will be evident if you re-watch the first trailer for Part II).
The mod profile states that the release will take place around May. Hopefully all the voice acting and private playtesting will be done by then. It's a realistic date.
We really want to put this behind us and concentrate on Random Quest II.
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Highest Rated (4 agree) 8/10
I genuinely enjoyed this mod a great deal. Meticulously well mapped with regard to the multitude of structural levels with a wonderful array of interior styles ! Visuals were excellent - from the TOD lighting, texturing, decals ( loved that bank banner ! ) along with the emphasis on a wide array of art throughout ( which I really appreciated ). Loved the the constant usage of strong colors from beginning to end as well. A moment on the Casino - loved it ! The amount of thought, time and effort taken…
Jan 8 2011 by jjawinte