Set in and around City 17, "The Citizen Part Two" contains the next three chapters of our citizen's story. After the events of the previous two chapters, you find yourself rescued from the grave by rebels, among whom you are now a valuable asset. Taken to a makeshift field hospital, you recover in the hands of rebel medics. But the Combine are determined to crush the rebels out of existence, and the peace can't last long. You will face choices, and how you decide to proceed will ultimately dictate how the story plays out for you. Some choices are less obvious than others, and require you to take initiative where you otherwise might be distracted. One way or another, it's time to take back the city.

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Small breakthrough
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ChuckNrs Feb 26 2014, 2:11pm says:'re still working on this? Like a continuation of the story?

+4 votes     reply to comment
Kasperg Author
Kasperg Feb 26 2014, 2:26pm replied:

This mod was split in two back in December 2010. Only 9 maps out of the 17 total that we had made were considered playable.
Those 9 maps have been improved upon and the next 8 are being completed as of now. Possible release (if all voice acting can be wrapped up) in a couple of months or so.

+9 votes   reply to comment
ChuckNrs Mar 7 2014, 7:40pm replied:

I thought that I remembered someone saying this was in two parts and I always thought it died. I'm glad it didn't!

+1 vote     reply to comment
XxDarKJakXx Feb 26 2014, 6:38pm says:

oh so nice really detailed keep up the good work.

+2 votes     reply to comment
geoffegg Feb 28 2014, 6:24pm says:

Looks pretty good. Keep up the great work, you're almost there! ;)

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One of the issues regarding the possible use of HDR lighting was the presence of a few custom skyboxes. Since the tools for converting the skybox materials to hdr were either hard to come by or not working properly, I devised a small workaround which enables us to use the LDR skybox with some HDR effects to them.

So I can safely say that HDR for the whole mod is now in the works.

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Feb 26th, 2014
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