Unreal: The Chosen One contains many new features and options.

Basically, it is an FPS, RPG elements are included (with a major influence to the gameplay), but still it's FPS. Experience points are given mostly for completing quests (primary & secondary), their amount depends on the importance of the quest completed. Also, experience is increased for eliminating enemies. This also depends on the adversary's rank - the amount of experience points granted for the kills is very small in comparison to quest awards - it helps, when the player needs little experience to gain a level.

Another major feature is spell casting. Not the idea itself, which already made an appearance in Nali Chronicles, but the spells themselves and the effects caused by using them (e.g. close-up spell, replacing the sniper scope, works with other weapons also).

The story will be presented by numerous engine-powered cutscenes, and of course the immortal LOGs scattered all over the game world.

Features:
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- RPG elements that allow the player character to develop
- Non-linear gameplay with lots of alternative paths, maps, quests and so on
- Usable vehicles
- Spell casting system that allows the player to learn magic from the Nali and use it in combat
- New models - weapons, monsters, and lots of new decorations
- Weather simulation system
- Support for music formats such as .mp3 and .ogg
- Realistic sound effects, such as footsteps and falling on various surfaces (sand, rock, wood etc.) and projectile/bullet hits
- Extended moving abilities: climbing onto ropes, chains or ladders
- S3 compressed textures for models and environment (resolutions supported: 512x512, 1024x1024 and 2048x2048)
- Rich and twisted storyline with lots of subquests
- Refreshed classic weapons from the original Unreal, completely new muzzle flashes, weapon upgrades can be added
- Upgradeable character skills (the maximum skill level depends on the skill type)
- Advanced particle system
- New HUD with four variations (Tiny, Small, Medium, Big)

Image RSS Feed Latest Screens
Boat Animals Universal PDA
Blog RSS Feed Report abuse Latest News: The Chosen One - new media

2 comments by Raven|TDC on Nov 5th, 2008 digg this super bookmark


Recently there was a rumor that TCO is dead... well... never believe a rumor. In fact we're alive and doing just fine. Progress is slow and release date is still "when it's done" so for now we'd like to show you our new Universal PDA.

Universal PDA


It's not a static texture on a model, everything is interactive. What you see is a start menu (buttons glow on hover), below you have desktop, which shows basic informations about player character. So basically  it's small palmtop with own GUI used to provide all information about player character, skills quests and progress in game.

Media RSS Feed Latest Video
Downloads RSS Feed Latest Downloads
My Flower

My Flower

Dec 20, 2007 Music 0 comments

Music from The Chosen One - My Flower by The Jammer

TCO-Abandoned

TCO-Abandoned

Dec 20, 2007 Music 0 comments

Music from The Chosen One - Abandoned by The Jammer

Explosion effect

Explosion effect

Aug 11, 2007 Movies 0 comments

Short clip showing a beta of how some of the explosions will lok ingame.

Comments  (60 - 70 of 109)
pvt.Johnson
pvt.Johnson Aug 14 2007, 12:39pm says:

this is flat out amazing, if this doesnt work on my computer when it gets out i just might cry! idk if i feel like buying the windows version of UT......

+1 vote     reply to comment
Cosmic_Soul
Cosmic_Soul Jul 14 2007, 3:13pm says:

i was just curious as to what the progress is on this mod? will it be released soon?

+1 vote     reply to comment
gáborka
gáborka Jun 27 2007, 5:27pm says:

THX! Huuuuge work and amazing game! The pictures are rilly grate!I respeckt!

+1 vote     reply to comment
Raven|TDC
Raven|TDC Jun 27 2007, 5:12pm says:

We're really close to finish TCO. Just few animations and we're done :). Then betatests.

+1 vote     reply to comment
Raven|TDC
Raven|TDC Oct 12 2007, 3:07am says:

Packed in ip/7z it'll be less then 300 :). Now (unpacked) its ~1gb. But many textures will be compressed to s3tc (for not every tex package is compressed now).

+1 vote     reply to comment
gáborka
gáborka Jun 21 2007, 4:23pm says:

I can't wait to play this baby! Release date? New trailer? Please tell me! :-)

+1 vote     reply to comment
{SOA}Xan
{SOA}Xan Jun 20 2007, 5:03pm says:

oh :D

+1 vote     reply to comment
{SOA}Xan
{SOA}Xan Jul 28 2007, 10:21am says:

i'm guessing two weeks or less.

+1 vote     reply to comment
{SOA}Xan
{SOA}Xan Jun 10 2007, 11:30am says:

It has been a year, but are you going to release it around summer? Or will the distance fog and music force it to take fall?

+1 vote     reply to comment
ultrakaka
ultrakaka May 4 2007, 11:07am says:

It only means no mp3/ogg music don't worry. Distance fog is only a visual enhacement so you won't loose that much while playing it on mac ( though still something ).

+1 vote     reply to comment
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Platform
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Developer
Dead Cow Studios
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First Person Shooter
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