Unreal: The Chosen One contains many new features and options.

Basically, it is an FPS, RPG elements are included (with a major influence to the gameplay), but still it's FPS. Experience points are given mostly for completing quests (primary & secondary), their amount depends on the importance of the quest completed. Also, experience is increased for eliminating enemies. This also depends on the adversary's rank - the amount of experience points granted for the kills is very small in comparison to quest awards - it helps, when the player needs little experience to gain a level.

Another major feature is spell casting. Not the idea itself, which already made an appearance in Nali Chronicles, but the spells themselves and the effects caused by using them (e.g. close-up spell, replacing the sniper scope, works with other weapons also).

The story will be presented by numerous engine-powered cutscenes, and of course the immortal LOGs scattered all over the game world.

Features:
---------

- RPG elements that allow the player character to develop
- Non-linear gameplay with lots of alternative paths, maps, quests and so on
- Usable vehicles
- Spell casting system that allows the player to learn magic from the Nali and use it in combat
- New models - weapons, monsters, and lots of new decorations
- Weather simulation system
- Support for music formats such as .mp3 and .ogg
- Realistic sound effects, such as footsteps and falling on various surfaces (sand, rock, wood etc.) and projectile/bullet hits
- Extended moving abilities: climbing onto ropes, chains or ladders
- S3 compressed textures for models and environment (resolutions supported: 512x512, 1024x1024 and 2048x2048)
- Rich and twisted storyline with lots of subquests
- Refreshed classic weapons from the original Unreal, completely new muzzle flashes, weapon upgrades can be added
- Upgradeable character skills (the maximum skill level depends on the skill type)
- Advanced particle system
- New HUD with four variations (Tiny, Small, Medium, Big)

Image RSS Feed Latest Screens
Boat Animals Universal PDA
Blog RSS Feed Report abuse Latest News: The Chosen One - new media

2 comments by Raven|TDC on Nov 5th, 2008 digg this super bookmark


Recently there was a rumor that TCO is dead... well... never believe a rumor. In fact we're alive and doing just fine. Progress is slow and release date is still "when it's done" so for now we'd like to show you our new Universal PDA.

Universal PDA


It's not a static texture on a model, everything is interactive. What you see is a start menu (buttons glow on hover), below you have desktop, which shows basic informations about player character. So basically  it's small palmtop with own GUI used to provide all information about player character, skills quests and progress in game.

Media RSS Feed Latest Video
Downloads RSS Feed Latest Downloads
My Flower

My Flower

Dec 20, 2007 Music 0 comments

Music from The Chosen One - My Flower by The Jammer

TCO-Abandoned

TCO-Abandoned

Dec 20, 2007 Music 0 comments

Music from The Chosen One - Abandoned by The Jammer

Explosion effect

Explosion effect

Aug 11, 2007 Movies 0 comments

Short clip showing a beta of how some of the explosions will lok ingame.

Comments  (20 - 30 of 110)
shadow342
shadow342 Jul 1 2008, 4:38pm says:

U guys still going good?

+1 vote     reply to comment
shadow342
shadow342 May 3 2008, 6:36am says:

Wow, nice gaurdian bot guys! This WILL be the best total conversion for all of unreal, even beats TacticalOps.

+1 vote     reply to comment
ultimatemale420
ultimatemale420 May 1 2008, 10:40am says:

thers something i just gotta ask but firstly this mod is looking sexy and im desperate to try it out/play it
but are you going to make a extreme hard more with some superior AI that is what im craving for in an FPS game which is why i asked sevral months back to port it to the UT2k4 engine cuz it has better AI
but uve already said das 2 time consuming
yeah so plzzz MAKE EXCELLENT ARTIFICAL INTELEGENCE!!!!!!!!!

also plz tell us or estimate for us how much of percentage% of the mod is complete and when is the most likely release date.
lol i cant wait till 2009 dats tooo long besides DEUS EX 3 will b out by then lol

+1 vote     reply to comment
wmat
wmat May 1 2008, 8:18am says:

where do you think that you realease the mod

+1 vote     reply to comment
ultrakaka
ultrakaka May 1 2008, 2:01pm replied:

This month, if end of the world happens - begining of June.

+1 vote     reply to comment
Blade_hunter
Blade_hunter Apr 18 2008, 12:00pm says:

When i see this preview I thinked this mod can be the best mod of the unreal engine 1 :)
I hope to play this mod when it's finished ^^

+1 vote     reply to comment
shadow342
shadow342 Apr 6 2008, 11:47am says:

Careful Raven, UT3 is a tough cookie to code. (To kaka and raven: this is actually {SOA}Xan, but I couldn't log in anymore.)

+1 vote     reply to comment
Unreal1ty
Unreal1ty Mar 29 2008, 8:57am says: Online

or to Unreal Engine 3. but i think this project fits perfectly to UE1 and i hope you wont change the engine. it shows, that UE1 is still a good moddable engine, which can bring up great looking mods!

+1 vote     reply to comment
Raven|TDC
Raven|TDC Mar 31 2008, 11:44am replied:

There will be no engine switching :). Too late for that. But we're planning mod UT3 once TCO is finished.

+1 vote     reply to comment
LORDDEREX
LORDDEREX Jun 29 2008, 6:35am replied:

have it on unreal 1, because I dont think it will be better on unreal 2004 engine. Only grafic maybe, but thats not the importent thing, the importent thing (my opinion) is 1: gameplay, 2: story, 3: not to big glitches and 4: grafic ("so u see what it is").

+1 vote     reply to comment
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Platform
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Developer
Dead Cow Studios
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First Person Shooter
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