Unreal: The Chosen One contains many new features and options. Basically, it is an FPS, RPG elements are included (with a major influence to the gameplay), but still it's FPS. Experience points are given mostly for completing quests (primary & secondary), their amount depends on the importance of the quest completed. Also, experience is increased for eliminating enemies. This also depends on the adversary's rank - the amount of experience points granted for the kills is very small in comparison to quest awards - it helps, when the player needs little experience to gain a level. Another major feature is spell casting. Not the idea itself, which already made an appearance in Nali Chronicles, but the spells themselves and the effects caused by using them (e.g. close-up spell, replacing the sniper scope, works with other weapons also). The story will be presented by numerous engine-powered cutscenes, and of course the immortal LOGs scattered all over the game world. Features: ---------...
Recently there was a rumor that TCO is dead... well... never believe a rumor. In fact we're alive and doing just fine. Progress is slow and release date...
New stuff from TCO again. This time we present a slightly remastered versions of earlier screenshots.
We are nearly there, Kaka works on the last map, we wait for some unfinished animations, and some other cool new features ( yes, there wasn't supposed...
Bad message is that our lead mapper has moved to England, so he is unable to map for ~two weeks (until he buy new PC). The good message is that We finally...
Short 13MB trailer, which shows a bit of the game, can be downloaded here:
After some break from tco news - here it is! new TCO trailer showing some new locations, as well as a bit from the new arsenal and of course vehicle (Hovercraft...