Unreal: The Chosen One contains many new features and options. Basically, it is an FPS, RPG elements are included (with a major influence to the gameplay), but still it's FPS. Experience points are given mostly for completing quests (primary & secondary), their amount depends on the importance of the quest completed. Also, experience is increased for eliminating enemies. This also depends on the adversary's rank - the amount of experience points granted for the kills is very small in comparison to quest awards - it helps, when the player needs little experience to gain a level. Another major feature is spell casting. Not the idea itself, which already made an appearance in Nali Chronicles, but the spells themselves and the effects caused by using them (e.g. close-up spell, replacing the sniper scope, works with other weapons also). The story will be presented by numerous engine-powered cutscenes, and of course the immortal LOGs scattered all over the game world. Features: ---------...
It's not actually a "vehicle", but you can control it via special control panel and interact with decorations, meshes, other vehicles...
Whole team is working to get everything finished before end of this month. Kaka is looking for the bugs in gameplay and the maps, I'm working on...
Time for update here on ModDB! We are ( I know I've said that before :P ) very close to finishing The Chosen One, still some stuff needs to be done...
It's render of "Guardian Bot". Right now we're really close to final release, but like everything finalizing is takes also much time. We really want to...
Release date has been moved to September, because we decided to add a few maps which were earlier deleted from the list - this will help with showing...
As promised - a special update today. First, one new promotional picture showing two versions of marines, light and heavy troopers. The other thing ...