Unreal: The Chosen One contains many new features and options. Basically, it is an FPS, RPG elements are included (with a major influence to the gameplay), but still it's FPS. Experience points are given mostly for completing quests (primary & secondary), their amount depends on the importance of the quest completed. Also, experience is increased for eliminating enemies. This also depends on the adversary's rank - the amount of experience points granted for the kills is very small in comparison to quest awards - it helps, when the player needs little experience to gain a level. Another major feature is spell casting. Not the idea itself, which already made an appearance in Nali Chronicles, but the spells themselves and the effects caused by using them (e.g. close-up spell, replacing the sniper scope, works with other weapons also). The story will be presented by numerous engine-powered cutscenes, and of course the immortal LOGs scattered all over the game world.

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Release date has been moved to September, because we decided to add a few maps which were earlier deleted from the list - this will help with showing the story of Nathan and his sister Malaia. New screens are below: as you can see distance fog effect perfectly fit atmosphere of The Chosen One. And one

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Release date has been moved to September, because we decided to add a few maps which were earlier deleted from the list - this will help with showing the story of Nathan and his sister Malaia. New screens are below:

User Posted Image User Posted Image
User Posted Image User Posted Image

as you can see distance fog effect perfectly fit atmosphere of The Chosen One. And one bonus screen that shows particle system in action:

User Posted Image

Much more can be found here: More Images

Comments
CommandoPoop
CommandoPoop

that looks amazing for UT99

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Raven|ICC Author
Raven|ICC

Yes that's for UT'99

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mystery8
mystery8

I agree, that looks great!

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