Battle for Alagaësia - Beta 3
May 28, 2013 Demo 2 commentsThis is a third beta of the mod. It includes a lot of bug fixes as well as the first part of the inn system.
This mods purpose is to recreate Paolini's universe, allowing players to fight for the control of Alagaësia as the Dwarves,the Elves,the Empire, the Varden and their Allies and the Urgals.
The Dwarves:
One of the races who originated in Alagaësia, the Dwarves, or Knurlans in their own tongue, are fiercesome warriors whor rely on a large variety of specialised units from the various clans. They only have a small access to magic and rely mostly on technology.
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Their mini heroes the Grimstborithn help improve the warriors from their clan when they reach a sufficently high level.
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The Elves:
A race who came a long time age to Alagaësia from across the sea, the Elves once lived all over Alagaësia. The Elves when they arrived on Alagaësia fought a bloody war with theDragon and eventually settled a peace with through a great enchantment which as given them incredible agility as well as an affinity towards magic. They rely mostly on magic and discretion as a means of defence but when they need to fight, they phisionomy makes them unparalleled warriors.
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Their mini heroes the Guardians of Du Weldenvarden can fight whith great skill with both swords and bows.
The Empire:
Once a peacefull country know as the Brodding Kingdom, the Empire is ruled by King Galbatorix, a powerful Dragon Rider made mad by the death of his dragon and who wants to rule the whole Alagaësia. The Empire relies both on the numbers of its local inhabitants turned into militias by the rigors of war and on the strength and skill of its trained army.
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The Empires greates elite are the Laughing Deads, warriors rendered insensible to pain through magic and who will continue to fight with any amount of not directly lethal wounds .
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The Vardens:
The Vardens, from the ancient language for guardian, unite all those who oppose Galbatorix and whant to restore the peace and freedom the Dragon Rider once defended in Alagaësia. Eventhough their own units are good warriors , if they want to defend themselves against their strongest foes they need to call upon their allies from the Wandering Tribes and Surda.
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Their leaders are defend by a unique kind of warriors taken from all the species who have allied themeselves with them. These units, the Nighthawks, form the best close combat units on Alagaësia.
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The Urgals:
A violent race who is said to have followed Humans to Alagaësia in search of war, the Urgals are often considered as mindless beasts. They really form a complex society with a strong emphasis on fighting. They rely mostly on the numbers of their rams to turn the tide of battle . However, if they need to use more strength than sheer numbers, they can call upon their Kull warriors to win the day.
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Their mightiest warriors is a powerfull Kull warriors used to hunt the most powerful of beasts in the wilderness of Alagaësia.
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The Whole Mod is about 90% finished.
2 comments by Ouranos on May 28th, 2013
I have just uploaded a third beta version of the mod. Here are a few ingame shots:
This new version was mostly focused around two features: the inn system and bug fixes. For your information, here is a screenshot of the bugs list.
This version contains the main factions as "complete" but a lot of the surroundungs environnement is still unfinished.
Please comment on what you think is good and what you believe need improvement, but avoid the "their are still LOTR stuff" comment.Here is the download link:
Special thanks to Kooskia for his help in testing the mod.
This is a third beta of the mod. It includes a lot of bug fixes as well as the first part of the inn system.
This is the second beta of the mod, still unfiniched but already fun.
This mod brings BFME2-ROTWK to the Inheritance Cycle universe.It replaces the existing factions with the Varden, the Elves, the Dwarves, the Empire and...
I'm not able to play the 2nd beta
after i install and click on the shortcut it says that my compunter can't find the path to the file
It installs automaticly in "C:\Users\PLucena\AppData\Roaming\My The Lord of the Rings, The Rise of the Witch-king Files\Mods\The Inheritance Cycle - The Battle for Alagaësia", do I install there or do I install elsewhere?
Download this file: The3rdage.net
, extract it in the mod folder (it should be named battleforalagaesia) and use the laucher (if you have a bit windows use the x version)
thanks, but I end up playing the original game not the mod
You've to check that the shortcut you may click to launch the game it's directed to the folder of the mod.
Make a copy of the original shortcut of the game and then check in Property and "to", you've to write the folder of the mod.
For me it's
"C:\Program Files (x86)\Electronic Arts\The Lord of the Rings, The Rise of the Witch-king\lotrbfme2ep1.exe" -mod "C:\Users\Utente\Desktop\battleforalagaesia"
Because i've the mod folder on the desktop and the original game's folder in Program Files (x86)
still doesn't work
It's fine, I'll play the 1st version until there's a new one
Thanks for the help anyway, both Kooskia and Ouranos
Normally with the launchers it should work, if the game start, it means that it cannnot find your mod folder, to fix this right click on the launcher and in the line:
set MODFOLDER="%~dp0."
replace %~dp0. by the path to your mod folder without the last /
still doesn't work
What does your kauncher look like now?
I've wrote him some messages with instructions, and he said that it worked x3
The last word - stop all powers of all heroes for a time (theres already na ability on the original game to stop the powers of one heroe, I think)
and the eldunari could give a boost in power to the Riders