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The Ball is an indie singleplay action/puzzle game, running on Unreal Engine 3, for PC. The expected release date is spring 2010. The project started out as a mod for UT3, but has since gone stand alone.

  • Best Singleplay Mod of 2008 according to ModDB MOTY 2008
  • Five-time first place winner in the UT3 MakeSomethingUnreal Contest
  • Used by Epic Games' to promote their UDK release

The Ball is an innovative action adventure game with six hours of singleplayer gameplay.
Playing from a first person perspective, you solve puzzles and crush monsters with a large physics driven ball, manipulated by the pushing and pulling forces of an ancient device.

As an archaeologist working on the slopes of a dormant volcano somewhere in Mexico, you get stuck in an underground Cavern. It doesn't take long before you realize this is more than just a cave. You reveal ancient ruins that have been hidden from outsiders for centuries and discover a mysterious artifact, a gold and metal shelled Ball. As you venture deeper into the volcano, you reveal some of mankind's greatest secrets...

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Oztoc Mines - The Train The Ball - Cahua The Ball - Cahua
Blog RSS Feed Report abuse Latest News: Started a new page for the full game

0 comments by Hourences on Jan 26th, 2010

We have started a new page for the full game -

We will stop updating (some exceptions aside) this UT3 page, and instead continue with the new page. Update your bookmarks and follow us to release!

We have released two new screenshots of the new Oztoc train area today, and a we have released a press kit. You can check those out on the full game's page.

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The Ball - Cahua - Final Mod Version

The Ball - Cahua - Final Mod Version

Nov 11, 2009 Full Version 12 comments

The Ball's Grand Finals submission for the Make Something Unreal contest. This is the final mod release of The Ball. One new level, two new enemies, a...

Post comment Comments  (60 - 70 of 139)
SportingSCP Jun 22 2009, 2:47pm says:

i would say one of my best mod for ut3, but god damn, why so many cutscenes, can't skip 1 single cutscene. you enter a room cutscene you leave the room cutscene :D nah it's not like that but it got me mad enough i quit the mod 10mins in.

+1 vote     reply to comment
Hourences Creator
Hourences Jul 10 2009, 9:13am replied:

UT does not offer the functionality to let people skip a cutscene. We can't do it. And if we have fewer cutscenes we have people complain they don't know what to do. Impossible battle.

+1 vote   reply to comment
strangelet Aug 2 2009, 6:29am replied:

aye we spent ages doing cutscenes for planetstorm - nobody cares, they just want to shoot things :)

+1 vote     reply to comment
Regga-Voska Jun 17 2009, 9:33am says:

This mod really is the ****!
But it need some kind of coop or multiplayer...

+1 vote     reply to comment
moonfudge Jun 17 2009, 3:28pm replied:

no, no it doesn't. Well, that's my opinion, but I feel it's too talored to single player now that you can't really make it multi. But that's just me

+1 vote     reply to comment
pvt.Johnson Jun 3 2009, 8:58pm says:

Are there working PS3 versions...?

+1 vote     reply to comment
SludgeFactory May 30 2009, 1:08pm says:

Ok I have no idea how to make this work, never really used much UT3 mods. I installed it and I click on The Ball shortcut, it looks exactly like the UT3 menu, am I supposed to select some map or something?

+1 vote     reply to comment
Daze Creator
Daze Jun 14 2009, 6:52pm replied:

My guess is you need to patch your UT3.

+1 vote   reply to comment
stenchy May 13 2009, 4:05am says:

Does this mod save your progress? I'm going to bed but I'm scared to exit out since there's no save option. I'll just leave it on all night :D

I'm about a little ways into Teotl (played through the first 2 again - love the improvements!) and enjoying myself so far.

+1 vote     reply to comment
Hourences Creator
Hourences May 13 2009, 5:09am replied:

It does not save progress in a level, it only saves progress per level. We can't do the first thing technically since UT is a multiplayer game and does not offer a save game system we can abuse for the mod.

So as long as you are at the beginning or the end of a level, you are fine, you can just select that level again in the menu later and start.

+1 vote   reply to comment
stenchy May 13 2009, 4:35pm replied:

Figured as much - oh well.

+1 vote     reply to comment
Dremth May 10 2009, 7:28pm says:

hey, sorry to be commenting so much, but i cant seem to hit last ball switch in teotl 2 that's on the pillar that lowers down. i read about someone else having this problem as well. i am able to walk over it and everything but when i try to get the ball on the switch it hits a blocking volume. it's not the little edge either since i've used the 'hammer' to hit it up into the air and i can clearly see it hitting a wall. i've reproduced this every single time i've tried it. i've tried doing the puzzles in different orders and everything. i dont know what to do.

+1 vote     reply to comment
Hourences Creator
Hourences May 11 2009, 8:29am replied:

Yeah that happened for two other people. It is the wonderful joy of Kismet scripting. Works 10 times, and then it just entirely random gives up. We will script it in a different way in the future. Right now it is a timer, there may be subtle variations in time on different hardware, fps dependent etc, and thus it is likely missing the input by like 1 milisecond...

If you reload the level, it should work though. Did so for the other person. Try to complete the 5 puzzles in a different order.

You can fast forward that level by typing in "ghost", fly to the beginning of the city, type "walk", and make sure the cutscene is triggered at the city entrance (checkpoint), then type "suicide" and you will respawn there with the ball. If you do respawn at the beginning again, suicide again until you are at the right spot.

Can use "fly" to quickly complete 3 out of the 5 puzzles.

+1 vote   reply to comment
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Release Date
Released Sep 5, 2009
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First Person Shooter
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