The project has gone commercial! - www.moddb.com/games/the-ball The Ball is an indie singleplay action/puzzle game, running on Unreal Engine 3, for PC. The expected release date is spring 2010. The project started out as a mod and has since gone stand alone. Best Singleplay Mod of 2008 according to ModDB MOTY 2008. Five-time first place winner in the UT3 MakeSomethingUnreal Contest. Used by Epic Games' to promote their UDK release.

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We have released the second part of our mod The Ball. In Oztoc the player continues his journey into the strange and mysterious temple, travelling ever deeper into the surrounding mountain, and discovering ever more of this intriguing yet dangerous world.

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We have released The Ball Part 2: Oztoc! The Ball is the winner of the Make Something Unreal contest Phase 1, having won both Best Gametype and Best Use of Physics.

The Ball is a first person singleplayer puzzle mod with an Aztec theme to it. The mod takes place in a mysterious Aztec temple, at the top of a volcano. The player has to use the Impact Gun to move a large steel ball around and utilise that ball to solve puzzles and get around obstacles. Impact Gun aside, the mod uses all new custom art to establish a unique, stylish, and atmospheric experience.

The Ball Oztoc The Ball Oztoc


Oztoc is many times larger than Pehua, the first release, and features many improvements and additions:

  • Meet the ruler and guardian of the temple. This king will observe the player as he progresses through the level.
  • Enjoy a brand new ball with improved behaviour and a simple but efficient hud.
  • Puzzle your way through two new levels, together about four to five times the size of the Pehua level.
  • Experience a whole number of new gameplay mechanics such as water, arrows, exploding balls, movable walls, and so on.
  • An improved Pehua level, including one new puzzle and a little intro scene that introduces the simple background story.
  • Dozens of bug fixes and small improvements.

Our Core Development Team for Oztoc:

  • Hourences - Environment Art, Game and Level Design, Art Direction
  • Rendermonkey - Level scripting
  • MrE - Character modeling (the king)
  • Tores - Character modeling (the ball and monkey)
  • SolidSnake - Programming
  • Setheran - Level design, Environment Art, Level Scripting

Additional Help by:

  • David Green - programming
  • Utz - Animation
  • Zynthetic - Voice Acting
  • Manti - King skin touch up

Download The Ball: Oztoc on ModDB

Comments
PytoX
PytoX

That's an awesome mod idea!

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Squeebo
Squeebo

Looks great, really enjoyed the first one... Up until the point where I got stuck in that room with the four cubes.

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SinKing
SinKing

Looks well made and executes all the information Hourences gives through tutorials, too. The net can be a wonderful place for people to learn from others and here we can see height fog, slime volumes, triggers and camera actors in kismet trees, all neatly tied together. Good work!

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MrDev
MrDev

Absolutely brilliant guys, Best of luck in Phase 2,3, and 4. ESPECIALLY 4! You've got a well executed game concept. and I'd love to see you guys come up with your own solution to the Impact gun

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mjnowak
mjnowak

Looks awesome great work!

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Wester-DE-
Wester-DE-

a great idea.... i loved it

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Defur
Defur

Its the new Oxi Clean Detergent ball!
Are you on the ball?
GET ON THE BALL!

Sorry it just the first thing that came to mind when seeing this, looks nice *thumbs up*

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Gongong
Gongong

Woah, this makes me want to purchase UT 3!

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Spooboy
Spooboy

i don't really play ut3 but now i want to try this mod

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RogerRamjet
RogerRamjet

Excellent concept, a cross between the grav gun and pong... lol... best mod I have seen so far for UT3... have always loved puzzel style games... great job...

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RogerRamjet
RogerRamjet

Actually, this is a modernised version of "Marble Madness!"

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lillbrorsan
lillbrorsan

Wow this is just perfect!
Too bad i don't have UT3 or create custom stuff for its engine.

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metatronstar
metatronstar

alls you need now is a custom player character and custom animations on him, with something thats not the impact hammer (i know your looking into it dont worry) and pressing square to remove physics for a moment should do more than play a sound, the character should point his hand out or the ball should glow whilst its in that state (also your character should autoface the ball during this time as it could also be used to see a ball thats gone out of sight)

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formerlyknownasMrCP
formerlyknownasMrCP

crazy idea. well done.

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Sebultura
Sebultura

That's a good idea: I like the Aztec atmosphere with the puzzle stuff. Nice one !

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Arkanj3l
Arkanj3l

Do I need Pehua/play Pehua first to get a full experience?

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