UNDER CONSTRUCTION...

Introducing a new mod to venture into Bridge Commander; Aftermath.

As some people may already know, Aftermath is one of a few highly successful Legacy mods that revolutionized gameplay and mod creation within the Legacy modding community. With over 2years worth of modding for the Legacy engine, Aftermath will be making its first venture into other games starting with Bridge Commander.

However, instead of porting Legacy Aftermath directly into Bridge Commander; the BC version of Aftermath will have its own identity that differs to its Legacy counterpart. The same level of detail and work ethic that is displayed will be consistent in the BC version of Aftermath. Aftermath has always maintained fun and engaging gameplay with dark undertones and this style of gameplay will be transferred over to Bridge Commander. How exactly the transition goes is all under wraps but we have an extensive future planned out for BC Aftermath.

BC Aftermath will contain new ships that are balanced to provide all users a consistent gameplay experience without favoring a particular specced machine. This means all players of various computer specs will be able to have the same experience as higher end machines without sacrificing quality. This has always been a key feature of Legacy Aftermath and the same principle will be displayed in BC. The ships will be balanced to provide opportunities ranging from deep space exploration, one on one combat and right through to large scale fleet battles.

As is to be expected with any ST mod, canon values are always an area. This is an area in which we will follow the basic canon principles but have everything balanced without granting a race god-like abilities. We are aiming for fun, fair and balanced gameplay. We want to provide the player with variety and add new elements to tactical gameplay where people will have to make more careful decisions when entering combat scenarios.

One thing Aftermath has guaranteed are a reliable release flow. This means we will have regular releases without large and lengthy development times. We will have small scale releases that build a base for a much larger future.

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Vulcan Dk'yr D-2 K'raal Class Battlecruiser D-2 K'raal Class Battlecruiser
Blog RSS Feed Report abuse Latest News: Back from Stovokor

0 comments by Maxloef1990 on Jan 12th, 2012

Qapla!

Welcome back fellow warriors, today we show you some of our new additions to the fleet!
Having been gone for a while many thought i went to stovokor, you were mistaken!
The aftermath is back in force with a new release very close, the biggest expansion yet!

The plans for this expansion is a HUGE addition of ships and systems, luckely most new additions will be for our honorable empire! 

The additions will span not one, but all era's making it a big release with most of not all missing eras, what we have planned so far is:

Enterprise era: Full Federation, Klingon, Romulan and Vulcan races
TOS era: Starfleet museum additions, more klingons and romulans
TMP era: Full Federation, Klingon and Romulan races
TNG era: Lots of new additions to all races, overhauls of the stats and weapons
All eras: Minor races ships from all series.

misc:
We plan on adding lots of new features in this release, ranging from shuttle launching to Saucer seperations.
Another huge adition is new star systems with very realistic backdrops and new high rez planets.
What were also treing to add is allot of new starbases, ranging from mining stations and outposts to shipyards and spacedocks.  

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Romulan Incursion Addon

Romulan Incursion Addon

Dec 1, 2009 Full Version 0 comments

This is the romulan incursion addon wich adds TOS Romulan ships.

TOS War Pack

TOS War Pack

Nov 19, 2009 Full Version 3 comments

This is the TOS war pack containing ships for the TOS era for the klingons and the federation. This pack includes 6 ships for eachs side and a space station...

Wolf 359 Addon Pack Mini Patch

Wolf 359 Addon Pack Mini Patch

Sep 28, 2009 Other 2 comments

A small patch for the wolf359 pack including some missing files that were accedentilay not included

Wolf 359 Addon Pack

Wolf 359 Addon Pack

Sep 28, 2009 Models Pack 3 comments

This is the first addon pack for Star Trek Bridge Commander the aftermath, this pack is the wolf 359 addon pack. This pack includes allot of ships from...

STBC Aftermath 0.75

STBC Aftermath 0.75

Aug 25, 2009 Full Version 7 comments

The first release of Aftermath for star trek bridge commander this version contains ships for the TNG era

Post comment Comments  (10 - 20 of 37)
xPearse
xPearse Sep 10 2010, 9:39am says:

will you be making enterprise era ships

+1 vote     reply to comment
Garak(KillaBC)
Garak(KillaBC) Jun 22 2010, 4:57am says:

Why is there very little battle damage in quickbattle? I fire evreything i have at any ship and all i get is a small black burnt patch no holes or anthing?

+1 vote     reply to comment
Maxloef1990
Maxloef1990 Jun 22 2010, 11:19am replied:

Some models damage glitchy so i made it like that to avoid crashes and add stability to the game

+1 vote     reply to comment
Zafrin
Zafrin Apr 19 2010, 11:28am says:

Okay so, there are many lovely ships, also many ships I personally hate or dislike BUT at all IT IS AWESOME mod and it deserves its rating of 9,1!

+2 votes     reply to comment
Maxloef1990
Maxloef1990 Apr 19 2010, 2:18am says:

Comes down to the fact that

1 - I gave up on legacy...
2 - 3ds Max 5 has a plugin that i need to export to legacy and 3ds Max 5 doesnt work under Windows 7

+1 vote     reply to comment
Mecenage
Mecenage Apr 14 2010, 7:05am says:

Is possible to make visible damage in MP?

+1 vote     reply to comment
Prometheus16
Prometheus16 Apr 9 2010, 2:02pm says:

How come none of these ships are in the legacy version of your mod?

+1 vote     reply to comment
Mecenage
Mecenage Apr 7 2010, 12:40pm says:

Models looks fantastic! Is this only ship package or simulation of living space such as galaxy charts mod for KM or is this compatible with galaxy charts mod? thx for answer.

+1 vote     reply to comment
Maxloef1990
Maxloef1990 Apr 19 2010, 2:17am replied:

is NOT compatible with KM 1.0 or any version.

and im currently working on Galaxy Charts 2.0 and its working 100% so far...

and NO visible damage can not be enabled in MP, the engine doesnt allow it for some reason..cant help there.

+1 vote     reply to comment
Garak(KillaBC)
Garak(KillaBC) Feb 23 2010, 4:32am says:

Is there going to an update soon?

+2 votes     reply to comment
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Released Aug 28, 2009
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