Introducing a new mod to venture into Bridge Commander; Aftermath.
As some people may already know, Aftermath is one of a few highly successful Legacy mods that revolutionized gameplay and mod creation within the Legacy modding community. With over 2years worth of modding for the Legacy engine, Aftermath will be making its first venture into other games starting with Bridge Commander.
However, instead of porting Legacy Aftermath directly into Bridge Commander; the BC version of Aftermath will have its own identity that differs to its Legacy counterpart. The same level of detail and work ethic that is displayed will be consistent in the BC version of Aftermath. Aftermath has always maintained fun and engaging gameplay with dark undertones and this style of gameplay will be transferred over to Bridge Commander. How exactly the transition goes is all under wraps but we have an extensive future planned out for BC Aftermath.
BC Aftermath will contain new ships that are balanced to provide all users a consistent gameplay experience without favoring a particular specced machine. This means all players of various computer specs will be able to have the same experience as higher end machines without sacrificing quality. This has always been a key feature of Legacy Aftermath and the same principle will be displayed in BC. The ships will be balanced to provide opportunities ranging from deep space exploration, one on one combat and right through to large scale fleet battles.
As is to be expected with any ST mod, canon values are always an area. This is an area in which we will follow the basic canon principles but have everything balanced without granting a race god-like abilities. We are aiming for fun, fair and balanced gameplay. We want to provide the player with variety and add new elements to tactical gameplay where people will have to make more careful decisions when entering combat scenarios.
One thing Aftermath has guaranteed are a reliable release flow. This means we will have regular releases without large and lengthy development times. We will have small scale releases that build a base for a much larger future.
Welcome back fellow warriors, today we show you some of our new additions to the fleet!
Having been gone for a while many thought i went to stovokor, you were mistaken!
The aftermath is back in force with a new release very close, the biggest expansion yet!
The plans for this expansion is a HUGE addition of ships and systems, luckely most new additions will be for our honorable empire!
The additions will span not one, but all era's making it a big release with most of not all missing eras, what we have planned so far is:
Enterprise era: Full Federation, Klingon, Romulan and Vulcan races
TOS era: Starfleet museum additions, more klingons and romulans
TMP era: Full Federation, Klingon and Romulan races
TNG era: Lots of new additions to all races, overhauls of the stats and weapons
All eras: Minor races ships from all series.
We plan on adding lots of new features in this release, ranging from shuttle launching to Saucer seperations.
Another huge adition is new star systems with very realistic backdrops and new high rez planets.
What were also treing to add is allot of new starbases, ranging from mining stations and outposts to shipyards and spacedocks.
Cardassian union and Tales of the dominion war part 1 have been released, download links in this article!
Its been a while since an update but im back with some good news.
As the downloads skyrocket we take a look at whats next to come.
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This is the romulan incursion addon wich adds TOS Romulan ships.
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