Hi, everyone! We worked on finishing the first map and making textures.
We tried to make a simplified look for the game - all the textures followes a simple rule:
- The walls are red
- Movable objects are green
- Floors and ceilings are in the tone of white.
Everything else (models, doors) remained in it's detailed texture. It's not a bug, it's adds the charm (or not, you decide).
In the next media release, we're going to reveal a trailer for the game. In the meantime, check out these screenshots too (all from the almost finished tutorial map):