"THAT" is a single player source mod that runs on the 2007 SDK engine. It is more of an art installation than it is an actual game, it is my also one of my personal endeavors to push the "games as art" movement which I strongly believe in. The game features abstract surreal scenery and doesn't really contain an objective, it is more of a game to relax to and explore. The game is set in a grid of 9 maps, starting in the center (5th map). You can travel between the maps at your own leisure. I hope you enjoy it and that it encourages game designers to think outside the box when it comes to creating games.
You should know that I think it's really stupid to give games, that are subjective experiences an objective score so I rather would like to only write this review and not give it a score, but let's start anyway shall we?
The first thing that you will notice when you start the game, are the amazing aesthetics. The colors, the shapes and the music merge together and create an amazing, unique experience. Each map has its own theme like forest, city and surrealism(?). So the mod is nicely varied. I was stunned (literally) in some of the areas and I was amazed by what is possible with the source engine. I even had to smile sometimes.
The game is purely explorational, it's just about walking and jumping around and about looking at things. Also you can collect cubes,this mechanic makes you look around a bit more, which is nice. So that's all there is to the gameplay, no puzzles, no combat etc. and that's totally fine. That's the way it's supposed to be and it's good, but not perfect.
There are a couple of tiny things that I didn't like. The walking is too slow for my taste, it would be cool if there were other ways to move around, like flying or super fast running etc.
But this wouldn't really work in this mod, because the maps are really tiny. You may think that I expect to much from a HL2 mod, and maybe you're right, but the maps are really small. I really would have loved to see more and I wanted to fly around in this fantastic world, but sadly I can't.
You could critize the shallow nature of the game; that it's more like walking through a painting, a loose collection of visual ideas, than playing a game. And that it dosen't express anything through gameplay, that it has no message. But that's what it's supposed to be. To see stuff, that's the nature of exploration. And that's what the developer wanted to do.
I recommend this mod to everyone who wants play something orginial, that isn't about shooting things in the face.
It's an awesome visual experience.
THAT was a truly beautiful game. I loved its stunning visuals and colourful enviroment. I would give it a 9. The reasons i didn't are: The Gravity in the Space and Rainbow world was difficult to control
What was the ponit of those Note blocks?