"THAT" is a single player source mod that runs on the 2007 SDK engine. It is more of an art installation than it is an actual game, it is my also one of my personal endeavors to push the "games as art" movement which I strongly believe in. The game features abstract surreal scenery and doesn't really contain an objective, it is more of a game to relax to and explore. The game is set in a grid of 9 maps, starting in the center (5th map). You can travel between the maps at your own leisure. I hope you enjoy it and that it encourages game designers to think outside the box when it comes to creating games.

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4 years ago News 1 comment

So I enjoyed working on "THAT" so much, I had to push the concept further.
I started using the UNITY engine this time, I feel it gives me a lot more creative liberty since I can actually get models to work in there, as opposed to working with nothing but blocky brushes.
The abstract look will not only carry over but it will evolve, breathing life to an even more intense experience.

You can follow development on the blog:


I'm in the process of getting a kickstarter page for it ready, I will announce it's launch on the blog.

Future updates and a little behind-the-scenes

Future updates and a little behind-the-scenes

4 years ago News 1 comment

Now that the mod has been authorized I can't wait what you guys have to say about the game! If there's anything you would like me to include in a future...



4 years ago Full Version 2 comments

"THAT" is a single player source mod that runs on the 2007 SDK engine. It is more of an art installation than it is an actual game, it is my also one...

Post comment Comments  (40 - 44 of 44)
Kiewi Sep 15 2011 says:

This was amazing! Finally an original HL2 mod again, I really love it.

+3 votes     reply to comment
Kiewi Sep 15 2011 replied:

Sorry for doublepost, but I wanted to let you know that I wrote a little ****** review about your mod. :D

+2 votes     reply to comment
notxenon Creator
notxenon Sep 16 2011 replied:

The review made me smile, I had a lot of hesitation about making such a game because most people just wouldn't "get it" - but I felt that as an artist I needed to. Mainly because I know there are other level designers or artists out there can do the same exact thing and maybe even better but are hesitant to because of the uncertainty of the feedback. A couple of people I showed this to just weren't interested or didn't like it, even though this may still receive bad reception I feel like it needed to be done to open up new frontiers for both artists and designers.

Stop looking at games so objectively and think outside the box, try something absolutely new just for the sake of originality.

Now for the execution itself, I know there's a lot to be desired but I honestly don't know how I can take this further. I am limited by the fact that I can't program.

Anyway if you'd like to see a bit more of the same, I am working on a considerably larger project. It's called HIKKIKOMORI and it will be an exploration/adventure game taking place on an island, the island will be roughly 4 times the size of 'THAT' and will actually feature NPCs and objectives but will retain a moderate level of abstraction.
You can follow development of it on my tumblr.

Thanks for checking out "THAT" and writing a review for it, I really appreciate everyone who's played the game!

+5 votes   reply to comment
Caiman Sep 15 2011 says:

good stuff man

+3 votes     reply to comment
True_Life Sep 14 2011 says:

trippy man!! I like :D

+3 votes     reply to comment
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Half-Life 2
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Released 2011
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Highest Rated (3 agree) 9/10

You should know that I think it's really stupid to give games, that are subjective experiences an objective score so I rather would like to only write this review and not give it a score, but let's start anyway shall we? The first thing that you will notice when you start the game, are the amazing aesthetics. The colors, the shapes and the music merge together and create an amazing, unique experience. Each map has its own theme like forest, city and surrealism(?). So the mod is nicely varied. I…

Sep 15 2011 by Kiewi

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