What is Testing for Fun?
Testing for Fun is a mappack of 9 (TBD) maps, in which 7 (TBD) of them are tests. Each test map have 2 test chambers of medium difficulty, and in total, the mappack should occupy you for at least 30 minutes. The mappack also introduces some new mechanics such as the scrapped-out Pneumatic Diversity Vent and the infamous High Energy Pellet. Get ready for a fun experience while preparing for adventure!
The mappack takes place after the events of Portal 2, where you once again assume the role of Chell, returning to Aperture Laboratories to find a way to escape reality.
You awake from a coma in Aperture Hospital, an abandoned hospital located next to Aperture Laboratories. As you exit Aperture Hospital from a grass path, you enter Aperture Laboratories to try to find an exit. After navigating some behind-the-scenes areas, you managed to reach the Relaxation Vault through a broken observatory room window. As you stepped on the floor of the Relaxation Vault, GLaDOS immediately notices your presence and starts testing you, "for fun".
Levels & Progression
(This list is not confirmed)
sp_tff_hub - Hub Map (Completed 100%)
sp_tff_intro - Introduction Map (Completed 100%)
sp_tff_funnel_momentum - Test Chamber 01, Puzzles focusing on momentum by funnels and fizzlers (Completed 100%)
sp_tff_laser - Test Chamber 02, Puzzles focusing on lasers (Completed 100%)
sp_tff_pdv - Test Chamber 03, Puzzles focusing on the scrapped-out Pneumatic Diversity Vent (Completed 45%)
sp_tff_hep - Test Chamber 04, Puzzles focusing on the infamous High Energy Pellet (Not planned yet and incomplete)
sp_tff_bouncy_bridges - Test Chamber 05, Puzzles focusing on the combination of Repulsion Gel and Hard Light Bridges (Not planned yet and incomplete)
sp_tff_faith_plate_momentum - Test Chamber 06, Puzzles focusing on momentum by Aerial Faith Plates (Not planned yet and incomplete)
sp_tff_end - Test Chamber 07, Ending Map (Not planned yet and incomplete)
The release date of Testing for Fun is not confirmed yet (TBD), however it is estimated to be around 2014. Of course, I'll try to release earlier for all of you to play. :)
Due to a side-project called "Damnation", the mod development will be temporarily 'On Hold'.
Damnation is released! Get it here.
Due to a side project called "Journey for the Cake (JFTC)", the mod development will be temporarily 'On Hold'.
[JFTC] Convergent Conversion is released! Get it here.
Mod development is resumed! Yay!
If anyone of you want to help me make or design the test chambers (or give any tips on how to make the test chambers better), contact me, either by commenting here, my profile, Steam (Add "RectorRocks" and chat), or ThinkingWithPortals.com (Send "RectorRocks" a PM)
Of course, you will be credited as the designer/co-developer/or just under the "Special Thanks to" section of the credits at the end of the mappack.
(Please note these are the usernames of the people on ThinkingWithPortals.com)
Designer(s): RectorRocks, Habzs
Mapper(s): RectorRocks, Habzs
Playtester(s): Bluntman, Greykarel, Lpfreaky90, Portal2tenacious, Protoborg, StimichPortals, Zivi7
Special Thanks to:
ChickenMobile - Level Chooser, wake-up scene, door, BTS area advice
Sprowl - BTS area & indicator lights advice
Greykarel - BTS area advice, playtester
FelixGriffin - BTS area advice
Lpfreaky90 - BTS area advice, idea, Relaxation Vault instance, playtester
Zivi7 - BTS area advice, idea, playtester
CamBen - BTS area advice
Portal2tenacious - BTS area advice, playtester
Skotty - High Energy Pellet (Energy Ball) Models & Instances
Omnicoder - Custom Test Chamber Sign Maker
FourthReaper - Textures advice
Pitkakorvaa - Tideline advice
Habzs - Tideline advice, designer and mapper
HMW - Wake-up room & elevator advice
Dreey - Statis Mappack .vmf files
Bluntman - Playtester
Protoborg - Playtester
StimichPortals - Playtester
(Players who download and comment (or give advice) about it will be credited as a playtester.)
Introduction Map (sp_tff_intro) 0.1
Download the Introduction Map here:
Play it and tell me what you think about it and what I can improve on.
Either comment here or on the ThinkingWithPortals.com thread. All feedbacks appreciated! :)
Latest update notes:
June 2 2013
-Changed Release Date to September 2013.
-Added Portal2tenacious as a playtester.
July 2 2013
-Changed Release Date to 2014.
-Added information on making the mod development temporarily 'On Hold' due to Damnation.
September 3 2013
-Updated information of Damnation and the continual 'On Hold' status due to a new JFTC map.
October 27 2013
-Updated information of the JFTC map, resumed mod development and uploaded a picture of the modified version of sp_tff_laser by Habzs.
Last updated on 27th October 2013, 11:43 (11:43am), Singapore Time (GMT +08:00)
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