1399-1899. 90%+ of vanilla is improved. Whole world changes with a dynamic, non-deterministic structure. Almost 3 years of development. Historical starts, Optional cheats,Nation creation aids/improvements, Rebellion Improvements,More Nations,Vanilla Fixes and improvements,Extensive Game Balancing,New events,New Graphics,New religions,New Trade Goods,Custom in-game settings, Improved dynamic EU3 feeling, new provinces, less PTI, Complete MP or SP compatibility, 100% vanilla events improved, new missions, new decisions, New Spy missions, Overhauled Navy, Less Annoyance, Much Better AI, More difficulty levels, Idea tech slider, Includes other mods, Vast amounts of cross referencing between events, missions, and decisions. This list could go on for a long time.
I was unbanned at PI and should be able to get HT as a gift.
10.82 works with 3.2 beta november 11th 2009 with no changes to TN mod.
moddb.com will now be the home forums for Terra Nova mod. I also describe some new features for the delayed release of 10.82.
Terra Nova 10.72 has been released and I describe what we are currently planning on for future releases.
Just released exclusively here at moddb.com. let me know what you all think 8)
This version is save game compatible with all 10.64+ versions but you might need to edit your save game and remove your current mission if you experiences...
Terra Nova Mod version 10.68 has been uploaded. It is for EU3:IN version 3.2 beta (nov27th).
This is a huge update to the Terra Nova mod. This is a huge update to the Terra Nova mod. This is a huge update to the Terra Nova mod.
Version 10.66 is released for 3.2 beta (nov27th)! [I]all downloads will be hosted on moddb.com from now own[/I]
I uploaded Terra Nova version 10.65 for IN (or complete) 3.2 beta (nov 27th) at filefront.
I will be uploading the Terra Nova mod version 10.61 her tonight or tomarow. It will contain some content that has not been uploaded anywhere else yet...
the current status of the mod and what I am currently doing.