A futuristic, fast paced, first person grappling adventure!

Tension takes place in a futuristic facility where you are training to join a prominent, high-tech group that opposes a totalitarian government. You use a full body suit, imbued with a grappling hook, air-brakes, and jump jets to navigate obstacles and prove yourself worthy.

This fast paced urban race/puzzle game is sure to keep you interested and excited for more.

Features: (click any links for the related news post)

  • High tech suit employing new game mechanics like the grappling hook, air-brakes and jump jets.
  • Voice acting to accompany on-screen tips to aid the learning process.
  • Simple control scheme, minimal buttons with the same level of control.
  • Large and complex levels to combine skill and use of the suit.
  • Time trial mode to test your metal and compare with the rest of the community.
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Hey all! Alex here, I know it's been a while since I've posted but this next feature I've been working on has taken quite a bit of time to get the proper infrastructure in place so here goes.

I've been working on implementing an online highscore system in for Tension to be used in time trial maps. This system would allow users to compare themselves to other players around the world and try and achieve recognition as top of the food chain.

Without further adieu here is an early screenshot of the post-game screen:

Time trial post-game 1

Name submission:

Time trial post-game 2

As you can see it will automatically retrieve the global times for the map you've completed, and clicking on any name in the list will show more detailed stats (steps, hooks and max speed).

If you've placed you can then submit the name of your choosing to the server and have it the envy of players everywhere, we are also actively looking into the option of allowing players to load “ghosts” of top players in game to view their route, or perhaps try a footprint/hook scheme similar to mirrors edge.

Or just let the player fend for themselves, since we've found that the most shall we say.. Creative (read: borderline cheating) solutions are found without prompting.

As always, comments and feedback are awesome!


Still... Not... Dead...

Still... Not... Dead...

3 years ago News 6 comments

Just a quick update today, where we've been, where we're going, and how we're going to get there.

The Show Must Go On...

The Show Must Go On...

3 years ago News 5 comments

Finally, something for you besides new map concepts!

The Bad News First

The Bad News First

3 years ago News 10 comments

We've got some good news and some bad news for you all today...

Training Room Mockups + Happy Holidays!

Training Room Mockups + Happy Holidays!

3 years ago News 4 comments

A few screen shots showing some of the work in progress trainign rooms focussed mainly on playable geometry and soft lighting.

Post comment Comments  (30 - 40 of 212)
SleepingHollow Online
SleepingHollow Apr 1 2012 says:

Is this muliplayer? or single?
Well if it's going to be multiplayer you should think about having some sort of tag game mode, think about it.

+2 votes     reply to comment
AnotherOne1 Creator
AnotherOne1 Apr 8 2012 replied:

Hey, currently it is strictly singleplayer. Thought for a long time we've been discussing multiplayer options.

+2 votes   reply to comment
Exavile Mar 31 2012 says:

Can't wait to see this all come together! hope this mod doesn't die. btw are you planning to add drowning/dying animations with sound?

+2 votes     reply to comment
Jim_Partridge Mar 23 2012 says:

This mod has been in development for two years.. the demo vids look amazing... for gods sake man... release some playable content!

Its obvious from the video the player interaction with the environment works, what are you waiting for? Put some dev maps together and get something out to the community! It doesnt have to be perfect... just playable and fun... or i fear this mod will die without ever having released anything and the work here is too good to waste...

+1 vote     reply to comment
amkdude Mar 20 2012 says:

do you guys have an estimated alpha release date?

+2 votes     reply to comment
amkdude Mar 20 2012 replied:

you guys should ask valve for the ability to sell this over steam as an indie title

+3 votes     reply to comment
AnotherOne1 Creator
AnotherOne1 Apr 8 2012 replied:

Not sure on ETA, i would love too as VALVe unfortunately we have to have it pretty polished for them..

+2 votes   reply to comment
DolphinC Mar 18 2012 says:

WOW This looks like Mirror's Edge + Batman. Cant wait to play this.

+2 votes     reply to comment
Matt92 Mar 16 2012 says:

Can you do bunny jumping?

+2 votes     reply to comment
Mr.Tomatoe Jan 10 2012 says:

nvm i got it and this game is basically batman training but cooler tracking

+2 votes     reply to comment
Helmerdrake Jan 15 2012 replied:

Bro, Dont call it that.

+1 vote     reply to comment
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