Tellurian is a mod for Impossible Creatures which we hope will: 1). Balance IC, so that as many stock creatures are as useful as possible. 2). Fill out the IC genetic library with new, interesting stock creatures that are useful without being overpowered. 3). Provide a whole new experience without sacrificing the fundamental feel of IC. 4). Introduce modelling and modding techniques which have never before been available to anyone besides the Impossible Creatures developers themselves. 5). Be continually updated, and improved, so that no creatures remain overpowered or "abused" for long. It is important to note that we're striving for professionalism, here. That means proper science-y creature bios and mostly sensible abilities-- though some sacrifices have to be made in the name of balance.
Regarding the final patch before version 3.0. Includes brief summary of changes since version 2.03.
tellurian 2.5 release announcement
Regarding the release of Tellurian 2.3.
tellurian 2.3 is now live!
Information regarding the latest iteration of Tellurian.
tellurian 2.2 has been released!
Regarding the release of Tellurian 2.1.
tellurian 2.1 is live on the steam workshop!
Update explaining what we have planned for Tellurian in the near future. No creature announcements (yet).
announcement of upcoming tellurian updates
Regarding the recent launch of Steam Workshop support for IC.
moving to steam workshop
Information on the current status of the community and how to play online today.
[out of date] regarding multiplayer and the community today:
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