Tech level Mod v1.0 for C&C Generals
May 25, 2006 Full Version 4 commentsThis is the installer for 'Tech Level Mod for C&C Generals'
This mod brings back the Tech levels like in Red alert to Generals.

Info:
Tech level 10
Normal Generals, no build or train restrictions.
(Compatable with 'non mod users')
Tech level 9
All technology except for the superweapons can be built and trained.
Tech level 8
Everything is available except for the heroes, high tech vehicles (Tomahawk, Scud Launcher and Nuke Cannon) and Super Weapons.
Tech level 7
From this Tech level and higher you can build the Propaganda Center, Strategy Center and Palace so you are able to build medium tech units. A lot of upgrades are available too.
Tech level 6
From Tech level 6 you can build aircrafts. The anti air vehicles are also enabled (Quad Cannon and Gattling Tank).
Tech level 5
This is like Tech level 4 but now some more vehicles and upgrades are available.
Tech level 4
All defense buildings are avaiable plus the basic vehicles from the War Factory/Arms Dealer.
Tech level 3
Everything from Tech level 2 plus the basic defense buildings are available.
Tech level 2
This is same as Tech level 1 but now, infantry can do what they usually can do like Capturing Buildings, plus radar is available.
Tech level 1
Tech level 1 allows you to play with basic infantry only, no upgrades and special infantry abilities like Building Capture are available.
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0 comments by T-RonX on Jul 6th, 2005 digg this super bookmark
Because I receaved a load of emails about the release date of the Zero Hour verion, I decided to release a pre alpha version. This version contains Techlevel 10, 9 and 8 only, but they are fully functional and I think techlevel 9 is most important. So it's here for the people who can't wait. Enjoy!
Click HERE to download it.

I don't know when the full version will be available.
This is the installer for 'Tech Level Mod for C&C Generals'
This is the installer of the pre alpha version(0.3) of Tech level Mod for Zero Hour. This version lets you play on techlevel 10, 9 and 8 only. Full version...
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I get an Error Message saying "C:\program files\.......\TechLevelMod is not a valid Win32 application" everytime I try running the program.
Yes, yes.. I know its for Generals not ZH and YES yes .. I download it seven times from different locations.. they all have 1.49 MB size.
what is the problem ? I need help
No, only norton antivirus causes problems. So you dont have to worry about anything.
Thanks a lot! One of the reasons that me and my LAN group abandoned Generals was because we couldn't disable the superweapons.
Ofcourse its not bad, i think it's pretty usefull, thats why i made it :)
this is an ok mod
I rescripted Tech level 1, 2 and 3 so they build a lot if infantry now :)
Cool idea. Not sure how many people are goin 2 use tech level 1/2 though. Also, deos the AI play normally, or to the tech level specified?