Tech level ModC&C: Generals mod | Released May 25, 2006This mod brings back the Tech levels like in Red alert to Generals. You won't be able to choose the Tech level ingame. Info: Tech level 10 Normal Generals, no build or train restrictions. (Compatable with 'non mod users') Tech level 9 All technology except for the superweapons can be built and trained. Tech level 8 Everything is available except for the heroes, high tech vehicles (Tomahawk, Scud Launcher and Nuke Cannon) and Super Weapons. Tech level 7 From this Tech level and higher you can build the Propaganda Center, Strategy Center and Palace so you are able to build medium tech units. A lot of upgrades are available too. Tech level 6 From Tech level 6 you can build aircrafts. The anti air vehicles are also enabled (Quad Cannon and Gattling Tank). Tech level 5 This is like Tech level 4 but now some more vehicles and upgrades are available. Tech level 4 All defense buildings are avaiable plus the basic vehicles from the War Factory/Arms Dealer. Tech level 3 Everything...
Tech level Mod for Zero Hour Released
Because I receaved a load of emails about the release date of the Zero Hour verion, I decided to release a pre alpha version. This version contains Techlevel 10, 9 and 8 only, but they are fully functional and I think techlevel 9 is most important. So it's here for the people who can't wait. Posted by T-RonX on Jul 6th, 2005 digg this super bookmark Because I receaved a load of emails about the release date of the Zero Hour verion, I decided to release a pre alpha version. This version contains Techlevel 10, 9 and 8 only, but they are fully functional and I think techlevel 9 is most important. So it's here for the people who can't wait. Enjoy! Click HERE to download it. ![]() I don't know when the full version will be available.
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