TEAR is a total conversion Single-Player modification to Half-life 2 which based on source engine. It takes player to the medieval world filled with zombies and other disgusting creatures.

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Emil_4444
Emil_4444 - - 465 comments

Really good .. nice details and everything ! just awesome!

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Necrod
Necrod - - 1,302 comments

GREAT

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chris_sloany
chris_sloany - - 2,830 comments

really sick lookin model!!

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Jokerme
Jokerme - - 1,170 comments

This is realy cool, but I'm not sure about poly count. Will it really work wihout problem in source?

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corigami
corigami - - 137 comments

Most of the detail will be baked into normal maps of a simplified model.

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DaveTheFreak
DaveTheFreak - - 994 comments

Nice dtails, looks like a lot of work you did there.

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:Jack
:Jack - - 2,079 comments

oh.. my.. god.. thats the way to detail :D!

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Kalenov
Kalenov - - 300 comments

See now, that just looks amazing.

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Bezoika
Bezoika - - 384 comments

Rofl, whats the poly count on that?

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Kruk Author
Kruk - - 225 comments

The poly count is not important at this stage ;] this is just a HP for normal maps.
Like this
Jira.secondlife.com

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letteralex
letteralex - - 168 comments

yea but why make this much detail if your gonna decrease the quality anyway ^^

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deamon666
deamon666 - - 1 comments

to letteralex: In modelling its better to have more detail to scale down than less detail to scale up thought you would of know that talking in these posts...
P.S. Dont forget Bump mapping is the trick of the trade

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Mr.Walrus
Mr.Walrus - - 5,806 comments

So much detail!

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SteveZombie
SteveZombie - - 3,730 comments

I'd still love to know what sort of poly count this has, even if we're not going to see this much detail in the weapon in the game itself.

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