Tanks and Rogues is a serverside modification for Quake III Arena with heavy focus on teamplay. The core idea of Tanks and Rogues is that everything is a team effort. To kill an enemy tank, first your rogue has to disable the enemy's shield, then before it regenerate, your tank must hit the enemy tank with conventional weapons to actually kill him. This creates a new kind of teamplay, a tight teamplay seldom seen in FPS games, a teamplay that requires you to focus as much on your teammates as on your enemies. For extra spice, Tanks and Rogues includes cool features as the Power Taunt and the Team Grenade. The former is an awesome explosion activated by capturing a Power Taunt item and then using the Quake III Arena 'gesture'-feature simultaneously with and in proximity to your teammates. The Team Grenade is a very powerful grenade that will only detonate if hit by a rogue's weapon. It is perfect for clearing out a room of campers but again requires delicate teamplay.

Report abuse Tanks and Rogues 1.9.19.21
Filename
TnR-1.9.19.21.zip
Type
Server
Uploader
Locke_Cole
Date
Mar 28th, 2009
Size
0.21mb (217,574 bytes)
Downloads
239 (1 today)
Mirrors
Download now
Description

Here's new feedback features, a tweak of the score system and more.


This release brings several new features to improve feedback of actions in the game. Some changes has been made to the Power Taunt and the Team Grenade to make the game a bit more friendly. Importantly, killing rogues no longer produces scores, only tanks will count to your scores.

Changelog

features

  • You get an award for knocking an enemy down into a death pit.
  • You get an assist award if a Team Grenade detonation of yours killed an enemy.
  • You get an award if a you detonate a Team Grenade before it has settled on the ground.
  • It is now possible to spot which team a Team Grenade belongs to. Twice a second they will emit a flash of the correct team colour.
  • In Capture The Flag, you can now drop the flag if you like by using the new command '\dropflag'. You would be wise to bind a key to this command: \bind h dropflag
  • Instead of showing the armor of team mates in your team overlay, the time until they respawn is shown.

tweaks

  • Power Taunt will no longer remove your own shields.
  • Killing rogues will give zero frags.
  • Rogues will only get one point per tank kill assist.
  • Accidentally railing an enemy's Team Grenade will no longer cause a Team Grenade detonation.
  • A special sound is played when a Power Taunt kills someone.
  • Power Taunt kills will just reward the players actually participating in the Power Taunt.
  • New global hints were added.
Preview Image
Tanks and Rogues 1.9.19.21
Comments
Locke_Cole
Locke_Cole Apr 8 2009, 11:19am says:

Hmm, it looks like I actually tagged this build 1.9.19.24. The bump in the last number corresponds to a few bugs fixed during development of this release. They were not present in the last release anyway so they aren't relevant. I just thought you should know why it says .24 in the game and .21 here. Good Luck!

+1 vote     reply to comment
Post a Comment

Only registered members can share their thoughts. So come on! Join the community today (totally free) and do things you never thought possible.

Icon
Quake III Arena Icon
Platforms
PC, Linux, Mac
Contact
Send Message
Release Date
Released Sep 1, 2008
Mod Watch
Track this mod
Bookmark
Digg Super bookmark
Download
Browse
Downloads
Add Download
Members only
Report Abuse
Report download
Bookmark
Digg Super bookmark
MD5 Hash
033d16be40b301312975330f4f758b96
Related Mods
Tanks and Rogues (Quake III Arena)
Tanks and Rogues
Quake III Arena - Multiplayer First Person Shooter
Related Games
Quake III Arena
Quake III Arena
Single & Multiplayer First Person Shooter
Related Groups
Tanks and Rogues Studios
Tanks and Rogues Studios
Developer & Publisher with 2 members