Tamriel Rebuilt is a community mod project which aims to recreate portions of The Elder Scrolls universe. We are currently developing the mainland portion of the province of Morrowind as a modification for TES III: Morrowind. Using our own stylistic interpretations along with established TES lore, we intend to flesh out this province and create an engaging game play experience. We are approaching this enormous task on a layered basis, creating 100% of one portion of modding before moving on to the next. We have a number of organized departments working on the various aspects of our mod. These include, but are certainly not limited to: Concept Art, Objects of Tamriel (custom assets), Literature, Sound and Music, Exteriors, Interiors, and Quests.

We have recently released our very first public beta of the 2nd of six maps, or sections. Map 2, as we call it, is the culmination of many years of hard work and unceasing error-fixing and play-testing.

If you would like join us in modding Morrowind, or if you would simply like to know more, visit our forums at Tamriel-rebuilt.org We'll see you there!

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Future

News 7 comments

After some serious consideration, Tamriel Rebuilt has
decided that future releases will not be based on our development maps
as they were initially created--and as they have existed for the past
several years--but instead will each be designed around a certain theme,
generally one of the five Great Houses. With 3 releases already out,
there are 5 more remaining. They are as follows:


Sacred East - Our next area of the mainland, the highlight of which will
be the Dunmer holy city of Necrom, with its own unique architecture,
where the dead are prepared for burial. It also includes many cities of
House Indoril, the most religious of the Great Houses, a Great House not
featured in the original game.


Almalexia - Containing the rest of House Indoril's holdings, this
release will center on the city of Almalexia, the largest city in
Morrowind. Most of you have already been there, in fact: the innermost
part of Almalexia is the capitol, Mournhold, which is the setting of
Tribunal. Like all of TR's cities, it is a sight to behold.


Heartland - Heartland contains a bit of every sort of
region Morrowind has to offer: the fertile Thirr River Valley mirrors
the Ascadian Isles; Roth Roryn, a craggy mountain region; and the Armun
Ashlands--by far the largest ashlands on the mainland. It also includes
many important cities, such as Old Ebonheart--the largest Imperial
presence in the province--and two major Hlaalu cities: Andothren, built
around a waterfall, and Kragenmoor, a trading city on the border of
Morrowind.


Véloth - Most members of Great House Redoran make their home in Véloth,
the mountainous, ashy region in the west of Morrowind. This will include
almost all of House Redoran's settlements, such as the great Baan Malur
in the north and Kartúr in the south, and Kogotél, a city built around
an ancient Velothi monastery.


Narsis - The city of Narsis is the capital of House Hlaalu and one of
the largest cities in the province of Morrowind. Built on the winding
Upper Thirr, it is in the very far south of Morrowind. This release will
also include several other Hlaalu cities, as well as two isolated
Redoran forts.


Dres - The last release, this will contain all of House Dres' land
holdings, and will include no other Great Houses. House Dres is the most
traditional and by far the most xenophobic of the six Great Houses,
keeping slaves in great numbers and adhering strictly to an ancient form
of the Dunmeri faith. Though it remains a long way off, we promise that
it will be among our most impressive releases. The Dres will also have
their own completely-new architecture. Here is a map showing the largely-final borders for these releases. Solid red lines depict the original (read: old) six maps.

Update!

Update!

News 5 comments

There's been lots of news since the last post! Check out the full story for more details.

Tamriel Rebuilt Map 3 - Sacred East

Tamriel Rebuilt Map 3 - Sacred East

News 4 comments

TR's Map 3 is progressing nicely, and will be here before we know it! Another map to add to the massive effort that is Tamriel Rebuilt!

Map 1 Questable Beta

News 0 comments

Map 1 has quests and will soon be released with most--if not all-- quests completed! (Perhaps Map 1's MainQuest will also be a part of the release...

RSS feed Downloads
Tamriel Rebuilt Alpha

Tamriel Rebuilt Alpha

Demo 8 comments

This alpha release of content by TR includes an updated version of the previous Heartland alpha, but also adds Thirr River Valley content to the east...

Tamriel Rebuilt - Sacred East

Tamriel Rebuilt - Sacred East

Full Version 25 comments

Sacred East is now available for your enjoyment! Sacred East features some of the most lush terrain seen anywhere on Morrowind to date. With dense jungles...

Remastered TR Music

Music 0 comments

The digitally remastered soundtracks for Tamriel Rebuilt's ES: III Morrowind mod (Morrowind Mainland). This is the only thing missing from our 'Basic...

Post comment Comments  (50 - 60 of 75)
Qasark
Qasark

I downloaded and activated it. But then when i get close to the new area it says "cant read file"... wtf why??? plz need help

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Qasark
Qasark

Okay now it works. but now it cant read sounds files. Where should i place the sounds files.

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HaploTR Creator
HaploTR

The sound folders "fx" and "r" should go in the \Data Files\Sound\TR\ directory

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Vedroid
Vedroid

Maybe i don't understand something in readme, but where is a .cel files for each .esm file in this mod?
Morrowind crashes on startup with an error - "Missing .cel file for TR_Data.esm" Where can i get it?

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Vedroid
Vedroid

Sorry for this strange question...
.cel files seems to be a engine enchancements, which are made by russian localization.
All is needed to solve this problem - is creating .cel .mrk and .top files for each new .esm

But now shows up another problem... All dialogue topics are damaged - looks like an incompatibility with localized Morrowind dialogue engine :(

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HaploTR Creator
HaploTR

I'm not sure what the problem is... mod incompatibilities with the Russian version of the game? I didn't know the game was made in Russian.

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Vedroid
Vedroid

Ah, don't worry, it seems to be working anyway :)
Very nice mod. Very professional design :)

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Jedak
Jedak

Sweet! This is like a dream come true I've always wanted to see more than just Vvardenfell! Its so good its like bethesda actually made this! Better even, I reckon. I can't wait to get my fingers on the main quest :D

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donpedro
donpedro

It is great to see how one of the most beautifull games in its time is now returning with all its grace.(sorry for my english) Keep working guys!!!!

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Jazzbyte123
Jazzbyte123

This looks good, I always want to explain Morrowind :P Vvardenfell needs a break :)

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HaploTR Creator
HaploTR

Now you can :-)

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