Tamriel Rebuilt is a community mod project which aims to recreate portions of The Elder Scrolls universe. We are currently developing the mainland portion of the province of Morrowind as a modification for TES III: Morrowind. Using our own stylistic interpretations along with established TES lore, we intend to flesh out this province and create an engaging game play experience. We are approaching this enormous task on a layered basis, creating 100% of one portion of modding before moving on to the next. We have a number of organized departments working on the various aspects of our mod. These include, but are certainly not limited to: Concept Art, Objects of Tamriel (custom assets), Literature, Sound and Music, Exteriors, Interiors, and Quests.

We have recently released our very first public beta of the 2nd of six maps, or sections. Map 2, as we call it, is the culmination of many years of hard work and unceasing error-fixing and play-testing.

If you would like join us in modding Morrowind, or if you would simply like to know more, visit our forums at Tamriel-rebuilt.org  We'll see you there!

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6 comments by TheUnbeholden on Mar 7th, 2013

After some serious consideration, Tamriel Rebuilt has
decided that future releases will not be based on our development maps
as they were initially created--and as they have existed for the past
several years--but instead will each be designed around a certain theme,
generally one of the five Great Houses. With 3 releases already out,
there are 5 more remaining. They are as follows:


Sacred East - Our next area of the mainland, the highlight of which will
be the Dunmer holy city of Necrom, with its own unique architecture,
where the dead are prepared for burial. It also includes many cities of
House Indoril, the most religious of the Great Houses, a Great House not
featured in the original game.


Almalexia - Containing the rest of House Indoril's holdings, this
release will center on the city of Almalexia, the largest city in
Morrowind. Most of you have already been there, in fact: the innermost
part of Almalexia is the capitol, Mournhold, which is the setting of
Tribunal. Like all of TR's cities, it is a sight to behold.


Heartland - Heartland contains a bit of every sort of
region Morrowind has to offer: the fertile Thirr River Valley mirrors
the Ascadian Isles; Roth Roryn, a craggy mountain region; and the Armun
Ashlands--by far the largest ashlands on the mainland. It also includes
many important cities, such as Old Ebonheart--the largest Imperial
presence in the province--and two major Hlaalu cities: Andothren, built
around a waterfall, and Kragenmoor, a trading city on the border of
Morrowind.


Véloth - Most members of Great House Redoran make their home in Véloth,
the mountainous, ashy region in the west of Morrowind. This will include
almost all of House Redoran's settlements, such as the great Baan Malur
in the north and Kartúr in the south, and Kogotél, a city built around
an ancient Velothi monastery.


Narsis - The city of Narsis is the capital of House Hlaalu and one of
the largest cities in the province of Morrowind. Built on the winding
Upper Thirr, it is in the very far south of Morrowind. This release will
also include several other Hlaalu cities, as well as two isolated
Redoran forts.


Dres - The last release, this will contain all of House Dres' land
holdings, and will include no other Great Houses. House Dres is the most
traditional and by far the most xenophobic of the six Great Houses,
keeping slaves in great numbers and adhering strictly to an ancient form
of the Dunmeri faith. Though it remains a long way off, we promise that
it will be among our most impressive releases. The Dres will also have
their own completely-new architecture. Here is a map showing the largely-final borders for these releases. Solid red lines depict the original (read: old) six maps.

Downloads RSS Feed Latest Downloads
Tamriel Rebuilt Alpha

Tamriel Rebuilt Alpha

Jan 5, 2014 Demo 8 comments

This alpha release of content by TR includes an updated version of the previous Heartland alpha, but also adds Thirr River Valley content to the east...

Tamriel Rebuilt - Sacred East

Tamriel Rebuilt - Sacred East

Jun 6, 2012 Full Version 25 comments

Sacred East is now available for your enjoyment! Sacred East features some of the most lush terrain seen anywhere on Morrowind to date. With dense jungles...

Remastered TR Music

Remastered TR Music

Jan 19, 2007 Music 0 comments

The digitally remastered soundtracks for Tamriel Rebuilt's ES: III Morrowind mod (Morrowind Mainland). This is the only thing missing from our 'Basic...

Post comment Comments  (10 - 20 of 72)
Opinionator
Opinionator Nov 21 2012, 3:12pm says:

Do I install these mods one by one or just the Tamriel Rebuilt - Sacred East?

+2 votes     reply to comment
Opinionator
Opinionator Nov 22 2012, 2:27pm replied:

I installed these in order ended up with duplicate NPC and doors, so I have done it wrong. Any help please?

+2 votes     reply to comment
QATR
QATR Nov 30 2012, 5:18pm replied:

Just Sacred East will do, since it also contains our previous releases. It is not recommended to use all map releases at once! This will cause crashes and duplicate objects and NPC's.

If people having problems or want to ask something; please go to the Tamriel Rebuilt forums, which is the fastest way to get a quicker reply.

+5 votes     reply to comment
Macrobius
Macrobius Jul 19 2012, 6:22am says:

One of the best mods for Morrowind. A must have!

+3 votes     reply to comment
NDH
NDH Jul 13 2012, 1:39am says:

quick question,since this mod is bigger than game itself,how much space will it take?

+2 votes     reply to comment
HaploTR
HaploTR Jul 13 2012, 5:36pm replied:

Packaged up, the mod is 100MB. While there is more landmass than Vvardenfell, I don't know about quest or lines of dialogue comparisons yet. Also, the bulk of file-size is textures and meshes, and TR uses far fewer custom meshes and textures than the game. Even when we are finished, I expect the file-size of TR to remain much smaller than an installation of Morrowind.

+3 votes     reply to comment
funnygrant
funnygrant Mar 19 2012, 7:08pm says:

is this mod dead :(

+2 votes     reply to comment
Angerfist219
Angerfist219 Jun 26 2012, 7:09pm replied:

lol how could it be dead, they just had a big release of new content.

+4 votes     reply to comment
funnygrant
funnygrant Aug 14 2012, 10:39pm replied:

Note the date.

+2 votes     reply to comment
trancemaster_1988
trancemaster_1988 Mar 25 2012, 5:08pm replied:

Nope, check here: Forums.bethsoft.com

+4 votes     reply to comment
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Released Jun 5, 2012
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