Tamriel Rebuilt is a community mod project which aims to recreate portions of The Elder Scrolls universe. We are currently developing the province of Hammerfell as a modification for TES IV: Oblivion. Using our own stylistic interpretations along with established TES lore, we intend to flesh out this province and create an engaging gameplay experience. We are approaching this enormous task on a region by region basis, selecting small portions, developing them fully and moving on. This will not only enable us to explore all areas of TES IV modding, but will allow us to take advantage of the broad range of talent available in our community. We have a number of organized departments working on the various aspects of our mod. These include, but are certainly not limited to: Concept Art, Objects of Tamriel (custom assets), Literature, Sound and Music, Exteriors, Interiors, and Quests.

Our first task on the Oblivion engine involves creating the Isle of Stirk. It is a small island located east of Cyrodiil. Its precise location can be seen on the 'West Tamriel Map' that was released shortly before TESA: Redguard. There is almost no existing Elder Scrolls lore concerning Stirk, so we are developing a unique story line consistent with what is known about the Abecean Sea and its relation to both Cyrodiil and Hammerfell.

If you would like join us in modding Hammerfell and the Isle of Stirk, or if you would simply like to know more, visit our forums at www.tamriel-rebuilt.org, or log onto our IRC channel. We'll see you there!

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Progress Update

News 11 comments

Hey guys. First of all, let me assure you that this mod really is alive. It keeps me quite busy, hence I am not able to update this page very often. The best place to get updates remains our official website, including forums and blog.

Anyways, lets get right down to it. The Hammerfell-Cyrodiil border is nearing completion. All locales have been finalized and now all that remains is testing and fixing quests and adding some of Hammerfell in the background. As you may know Hammerfell uses its own world space so the border will feature 2 forts and a cave to cross into the new world.

Stone Gate
stonegate02.th.jpgstonegate01.th.jpgstonegate05.th.jpg

Fort Brena
brena03.th.jpgm9south4yv2.th.jpgm9south6zl5.th.jpg

Siddle Cave
siddle01.th.jpg


Goldmoor has also been going well. Most of the region is completely done, and the rest is progressing well. Currently I am doing review and final fixes on claims 8-1 through 8-5, this includes merging the claims into the main file and synchronizing the look of the region. These claims include many of Goldmoor's unique areas, including an ancient imperial fort overlooking the province; the town of Stonemoor, situated high on a platough; and of course the city of Rihad. Check out the video below for a quick look at what the area has to offer.

Hm, what else? Many new models have been made for Hammerfell, including a whole new dock set and a great set of market tents and stalls. Helkori objects have also been completed, and we have begun work on the generation preset.

I guess this is it for now :) If you like what you see you should register on our forums, it is the only source for real news and progress. We are also still in need of members, and as always everyone is welcome!

Still Alive

Still Alive

News 12 comments

Yep, this mod is indeed still alive and kicking. After neglecting ModDB for a long time i come to you with news, screenshots, and videos of the province...

The Isle of Stirk

News 3 comments

The Isle of Stirk is getting closer and closer! Only the main questline requires completing, the rest are finished and tested! Expect a final release...

Goldmoor Update

Goldmoor Update

News 2 comments

As many of you probably know, Goldmoor is the first region that Tamriel Rebuilt is doing for the Oblivion engine. Goldmoor is a grassy area covering the...

An Update from the Province of Hammerfell!

An Update from the Province of Hammerfell!

News 5 comments

Hello there friends! Long time since last update eh? Don't worry, we haven't died, in fact quite the opposite. Over the past month we have made...

Stirk 1.3

Stirk 1.3

Full Version 1 comment

Stirk, an idyllic resort isle for Cyrodiil's wealthy located in the mild Abecean sea, is a corner of paradise away from the turmoil of the mainland. A...

Stirk v1.1

Stirk v1.1

Full Version 2 comments

Stirk is an idyllic isle located west of Anvil. The isle is currently home to a resort town for Cyrodiil's wealthy and an imperial fort that once protected...

Post comment Comments  (70 - 80 of 99)
HaploTR
HaploTR

It's available at Planet Elder Scrolls or TESSource, I think.

And yes, it's compatible.

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Lord_Grievous
Lord_Grievous

Where can I download this mod for Oblivion? And is it compatible with the Knights of the Nine and Shivering Isles expansion packs and the latest patch?

Thanks :-)

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HaploTR
HaploTR

We love our fans too :-)

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Lady_Nerevar Creator
Lady_Nerevar

Sadly, LotR scale battles with thousands upon thousands of actors are simply not posible. Even if there is absolutely no terrain or anything it would still crash the game before one could get to a truly epic scale.

I do think that we will probably have some nice sized battles, but its realy too early to decide.

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Avego
Avego

The best mod ever?

Without a doubt, and the largest too.

I love you guys, and respect your work so much.

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Lady_Nerevar Creator
Lady_Nerevar

this is most often a conflict with OOO. however, make sure that you have bounderies turned off in the ini (this may help). if this is a conflict with OOO however, head over to the forums, you will get a response there quicker.

Reply Good karma+1 vote
Smoss
Smoss

Now whenever i start the game with the mod enabled i can't go into the wilderness without being told
'its not safe, turn back."

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HaploTR
HaploTR

Thanks :-)

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EMacV
EMacV

I used to watch you guys with the morriwind version, hope ur done soon => good luck.

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LORDDEREX
LORDDEREX

I was in here 7 sec after last update COOL

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